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Copy file name to clipboardExpand all lines: css-animations-1/Overview.bs
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<ul>
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<li>2014-09-09 minutes (Antibes f2f)
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<ul>
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<li>Issue(7335): Detail how/when keyframe values are computed; using <a href="http://lists.w3.org/Archives/Public/www-style/2014Aug/0132.html">G.beta in dbaron's mail</a>
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<li><del>Agreed that both transitions and animations animate all properties. css-transitions to define animation of non-interoperable/discrete values. They take their starting values below 50% timing function progress, and end values above</del>
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<li><del>Dynamic changes to animation properties/keyframes. Tab to propose resolution. (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14713">Bug 14713</a>)
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<li><del>Negative animation-delay values apply against the active duration of the animation i.e. (animation-duration*animation-iteration-count). The delay can thus swallow iterations for which no iteration event will be fired. The start/end events are still fired. Even when delay == (-1*active_duration)
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<li><del>Fire animation start/end events when animation-duration is zero, with 0 elapsedTime
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<li><del>If animation-iteration-count is infinite and duration is 0, treat the iteration-count as if it was finite and run a 0s second (option A in <a href="http://lists.w3.org/Archives/Public/www-style/2014Sep/0056.html">Brian's mail</a>)
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<li><del>If an animation with a negative animation delay is initially paused, the start event still fires
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</ul>
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<li>2012-10-29 minutes
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<ul>
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<li><del>Change the animation properties to be dynamically changeable
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<li><del>@keyframes can be dynamically changed
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<li><del>When you encounter duplicate animations names, last one wins.</del>
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<li><del>Make *animations* transition *all* properties. Unless otherwise specified, discrete properties take their starting values below 50% timing function progress, and end values above 50% timing function progress.</del>
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</ul>
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<li>2012-12-12 minutes and intermediate comments <del>and 2012-12-19 minutes</del>
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<ul>
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<li><del>Animations only run if they contain at least one valid keyframe rule (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=15251">Bug</a>)
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<li><del>When an element changes from display:none to display: non-none, animations start immediately (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14785">Bug</a>)</del>
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<li><del>An initially-paused animation is still started (fires start events etc.) (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14774">Bug</a>)
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<li><del>Animations can be paused during their delay phase, which freezes the remaining delay to be applied after it unpauses (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14774">Bug</a>)</del>
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<li><del>animation-play-state has the same list behavior as the other animation properties, matching the length of animation-name (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14786">Bug</a>)</del>
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</ul>
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<li>2013-02-20 minutes
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<ul>
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<li><del>Øyvind's clarification accepted</del>
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<li><del>keyframe rules cascade</del>
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<li><del>mark pseudoElement at-risk</del>
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</ul>
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<li>2013-05-30 minutes
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<ul>
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<li><del>expectations on animations in non-interactive media</del>
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</ul>
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<li>2014-01-27 minutes
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<ul>
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<li><del>remove text about waiting for document load</del>
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</ul>
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<li>2014-09-09 minutes (Antibes f2f)
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<ul>
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<li>Issue(7335): Detail how/when keyframe values are computed; using <a href="http://lists.w3.org/Archives/Public/www-style/2014Aug/0132.html">G.beta in dbaron's mail</a>
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<li><del>Agreed that both transitions and animations animate all properties. css-transitions to define animation of non-interoperable/discrete values. They take their starting values below 50% timing function progress, and end values above</del>
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+
<li><del>Dynamic changes to animation properties/keyframes. Tab to propose resolution. (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14713">Bug 14713</a>)
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+
<li><del>Negative animation-delay values apply against the active duration of the animation i.e. (animation-duration*animation-iteration-count). The delay can thus swallow iterations for which no iteration event will be fired. The start/end events are still fired. Even when delay == (-1*active_duration)
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<li><del>Fire animation start/end events when animation-duration is zero, with 0 elapsedTime
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<li><del>If animation-iteration-count is infinite and duration is 0, treat the iteration-count as if it was finite and run a 0s second (option A in <a href="http://lists.w3.org/Archives/Public/www-style/2014Sep/0056.html">Brian's mail</a>)
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<li><del>If an animation with a negative animation delay is initially paused, the start event still fires
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</ul>
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<li>2012-10-29 minutes
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<ul>
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<li><del>Change the animation properties to be dynamically changeable
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+
<li><del>@keyframes can be dynamically changed
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+
<li><del>When you encounter duplicate animations names, last one wins.</del>
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<li><del>Make *animations* transition *all* properties. Unless otherwise specified, discrete properties take their starting values below 50% timing function progress, and end values above 50% timing function progress.</del>
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</ul>
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<li>2012-12-12 minutes and intermediate comments <del>and 2012-12-19 minutes</del>
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<ul>
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<li><del>Animations only run if they contain at least one valid keyframe rule (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=15251">Bug</a>)
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<li><del>When an element changes from display:none to display: non-none, animations start immediately (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14785">Bug</a>)</del>
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<li><del>An initially-paused animation is still started (fires start events etc.) (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14774">Bug</a>)
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<li><del>Animations can be paused during their delay phase, which freezes the remaining delay to be applied after it unpauses (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14774">Bug</a>)</del>
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<li><del>animation-play-state has the same list behavior as the other animation properties, matching the length of animation-name (<a href="https://www.w3.org/Bugs/Public/show_bug.cgi?id=14786">Bug</a>)</del>
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</ul>
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<li>2013-02-20 minutes
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<ul>
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<li><del>Øyvind's clarification accepted</del>
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<li><del>keyframe rules cascade</del>
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<li><del>mark pseudoElement at-risk</del>
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</ul>
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<li>2013-05-30 minutes
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<ul>
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<li><del>expectations on animations in non-interactive media</del>
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</ul>
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<li>2014-01-27 minutes
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<ul>
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<li><del>remove text about waiting for document load</del>
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