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ReactMultiChild.js
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207 lines (193 loc) · 7.69 KB
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/**
* Copyright 2013 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @providesModule ReactMultiChild
*/
"use strict";
var ReactComponent = require('ReactComponent');
/**
* Given a `curChild` and `newChild`, determines if `curChild` should be managed
* as it exists, as opposed to being destroyed and/or replaced.
* @param {?ReactComponent} curChild
* @param {?ReactComponent} newChild
* @return {!boolean} Whether or not `curChild` should be updated with
* `newChild`'s props
*/
function shouldManageExisting(curChild, newChild) {
return curChild && newChild && curChild.constructor === newChild.constructor;
}
/**
* `ReactMultiChild` provides common functionality for components that have
* multiple children. Standard `ReactCompositeComponent`s do not currently have
* multiple children. `ReactNativeComponent`s do, however. Other specially
* reconciled components will also have multiple children. Contains three
* internally used properties that are used to keep track of state throughout
* the `updateMultiChild` process.
*
* @class ReactMultiChild
*/
/**
* @lends `ReactMultiChildMixin`.
*/
var ReactMultiChildMixin = {
enqueueMarkupAt: function(markup, insertAt) {
this.domOperations = this.domOperations || [];
this.domOperations.push({insertMarkup: markup, finalIndex: insertAt});
},
enqueueMove: function(originalIndex, finalIndex) {
this.domOperations = this.domOperations || [];
this.domOperations.push({moveFrom: originalIndex, finalIndex: finalIndex});
},
enqueueUnmountChildByName: function(name, removeChild) {
if (ReactComponent.isValidComponent(removeChild)) {
this.domOperations = this.domOperations || [];
this.domOperations.push({removeAt: removeChild._domIndex});
removeChild.unmountComponent && removeChild.unmountComponent();
delete this._renderedChildren[name];
}
},
/**
* Process any pending DOM operations that have been accumulated when updating
* the UI. By default, we execute the injected `DOMIDOperations` module's
* `manageChildrenByParentID` which does executes the DOM operations without
* any animation. It can be used as a reference implementation for special
* animation based implementations.
*
* @abstract
*/
processChildDOMOperationsQueue: function() {
if (this.domOperations) {
ReactComponent.DOMIDOperations
.manageChildrenByParentID(this._rootNodeID, this.domOperations);
this.domOperations = null;
}
},
unmountMultiChild: function() {
var renderedChildren = this._renderedChildren;
for (var name in renderedChildren) {
if (renderedChildren.hasOwnProperty(name) && renderedChildren[name]) {
var renderedChild = renderedChildren[name];
renderedChild.unmountComponent && renderedChild.unmountComponent();
}
}
this._renderedChildren = null;
},
/**
* Generates markup for a component that holds multiple children. #todo: Allow
* all `ReactMultiChildMixin`s to support having arrays of children without a
* container node. This current implementation may assume that children exist
* at domIndices [0, parentNode.length].
*
* Has side effects of (likely) causing events to be registered. Also, every
* component instance may only be rendered once.
*
* @param {?Object} children Flattened children object.
* @return {!String} The rendered markup.
*/
mountMultiChild: function(children, transaction) {
var accum = '';
var index = 0;
for (var name in children) {
var child = children[name];
if (children.hasOwnProperty(name) && child) {
accum += child.mountComponent(
this._rootNodeID + '.' + name,
transaction
);
child._domIndex = index;
index++;
}
}
this._renderedChildren = children; // children are in just the right form!
this.domOperations = null;
return accum;
},
/**
* Reconciles new children with old children in three phases.
*
* - Adds new content while updating existing children that should remain.
* - Remove children that are no longer present in the next children.
* - As a very last step, moves existing dom structures around.
* - (Comment 1) `curChildrenDOMIndex` is the largest index of the current
* rendered children that appears in the next children and did not need to
* be "moved".
* - (Comment 2) This is the key insight. If any non-removed child's previous
* index is less than `curChildrenDOMIndex` it must be moved.
*
* @param {?Object} children Flattened children object.
*/
updateMultiChild: function(nextChildren, transaction) {
if (!nextChildren && !this._renderedChildren) {
return;
} else if (nextChildren && !this._renderedChildren) {
this._renderedChildren = {}; // lazily allocate backing store with nothing
} else if (!nextChildren && this._renderedChildren) {
nextChildren = {};
}
var rootDomIdDot = this._rootNodeID + '.';
var markupBuffer = null; // Accumulate adjacent new children markup.
var numPendingInsert = 0; // How many root nodes are waiting in markupBuffer
var loopDomIndex = 0; // Index of loop through new children.
var curChildrenDOMIndex = 0; // See (Comment 1)
for (var name in nextChildren) {
if (!nextChildren.hasOwnProperty(name)) {continue;}
var curChild = this._renderedChildren[name];
var nextChild = nextChildren[name];
if (shouldManageExisting(curChild, nextChild)) {
if (markupBuffer) {
this.enqueueMarkupAt(markupBuffer, loopDomIndex - numPendingInsert);
markupBuffer = null;
}
numPendingInsert = 0;
if (curChild._domIndex < curChildrenDOMIndex) { // (Comment 2)
this.enqueueMove(curChild._domIndex, loopDomIndex);
}
curChildrenDOMIndex = Math.max(curChild._domIndex, curChildrenDOMIndex);
curChild.receiveProps(nextChild.props, transaction);
curChild._domIndex = loopDomIndex;
} else {
if (curChild) { // !shouldUpdate && curChild => delete
this.enqueueUnmountChildByName(name, curChild);
curChildrenDOMIndex =
Math.max(curChild._domIndex, curChildrenDOMIndex);
}
if (nextChild) { // !shouldUpdate && nextChild => insert
this._renderedChildren[name] = nextChild;
var nextMarkup =
nextChild.mountComponent(rootDomIdDot + name, transaction);
markupBuffer = markupBuffer ? markupBuffer + nextMarkup : nextMarkup;
numPendingInsert++;
nextChild._domIndex = loopDomIndex;
}
}
loopDomIndex = nextChild ? loopDomIndex + 1 : loopDomIndex;
}
if (markupBuffer) {
this.enqueueMarkupAt(markupBuffer, loopDomIndex - numPendingInsert);
}
for (var childName in this._renderedChildren) { // from other direction
if (!this._renderedChildren.hasOwnProperty(childName)) { continue; }
var child = this._renderedChildren[childName];
if (child && !nextChildren[childName]) {
this.enqueueUnmountChildByName(childName, child);
}
}
this.processChildDOMOperationsQueue();
}
};
var ReactMultiChild = {
Mixin: ReactMultiChildMixin
};
module.exports = ReactMultiChild;