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object-fit.html
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92 lines (78 loc) · 1.86 KB
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<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width" />
<title>
CSS Solutions: How to fill a box with an image without distorting it
</title>
<link rel="stylesheet" href="styles.css" />
<style class="editable">
.wrapper {
height: 200px;
display: flex;
gap: 20px;
}
.box {
border: 5px solid #000;
}
.box img {
width: 100%;
height: 100%;
}
.box1 img {
object-fit: cover;
}
.box2 img {
object-fit: contain;
}
.box3 img {
object-fit: fill;
}
</style>
</head>
<body>
<section class="preview">
<div class="wrapper">
<div class="box box1"><img src="balloon.jpg" alt="a balloon" /></div>
<div class="box box2"><img src="balloon.jpg" alt="a balloon" /></div>
<div class="box box3"><img src="balloon.jpg" alt="a balloon" /></div>
</div>
</section>
<textarea class="playable playable-css" style="height: 300px">
.wrapper {
height: 200px;
display: flex;
gap: 20px;
}
.box {
border: 5px solid #000;
}
.box img {
width: 100%;
height: 100%;
}
.box1 img {
object-fit: cover;
}
.box2 img {
object-fit: contain;
}
.box3 img {
object-fit: fill;
}</textarea
>
<textarea class="playable playable-html" style="height: 100px">
<div class="wrapper">
<div class="box box1"><img src="balloon.jpg" alt="a balloon"></div>
<div class="box box2"><img src="balloon.jpg" alt="a balloon"></div>
<div class="box box3"><img src="balloon.jpg" alt="a balloon"></div>
</div></textarea
>
<!-- leave everything below here alone -->
<div class="playable-buttons">
<input id="reset" type="button" value="Reset" />
</div>
</body>
<script src="playable.js"></script>
</html>