@@ -4080,19 +4080,19 @@ <h3 id=the-box-shadow><span class=secno>7.2. </span>Drop Shadows: the ‘<a
40804080 href ="#border-image "> < code class =property > border-image</ code > </ a > ’ does
40814081 not affect the shape of the box-shadow.
40824082
4083- < p > If a spread distance is defined, the shadow is expanded outward (for
4084- normal shadows) or contracted inward (for ‘< a href =" #inset " > < code
4085- class =css > inset</ code > </ a > ’ shadows) by the spread distance in the
4086- direction normal to the original shadow perimeter. Alternatively, the UA
4087- may approximate the transformed shadow perimeter shape by outsetting
4088- (insetting, for inner shadows) the shadow's straight edges by the spread
4089- distance and increasing (decreasing, for inner shadows) and flooring at
4090- zero the corner radii by the same amount. For corners with a zero
4091- border-radius, however, the corner must remain sharp—the operation is
4092- equivalent to scaling the shadow shape. In any case, the effective width
4093- and height of the shadowed shape is floored at zero. (A zero-sized
4094- shadowed shape would cause an outer shadow to disappear, and an inner
4095- shadow to cover the entire padding-box.)
4083+ < p > If a spread distance is defined, the shadow perimenter is expanded
4084+ outward (for normal shadows) or contracted inward (for ‘< a
4085+ href =" #inset " > < code class =css > inset</ code > </ a > ’ shadows) by the spread
4086+ distance in the direction normal to the original shadow perimeter.
4087+ Alternatively, the UA may approximate the transformed shadow perimeter
4088+ shape by outsetting (insetting, for inner shadows) the shadow's straight
4089+ edges by the spread distance and increasing (decreasing, for inner
4090+ shadows) and flooring at zero the corner radii by the same amount. For
4091+ corners with a zero border-radius, however, the corner must remain
4092+ sharp—the operation is equivalent to scaling the shadow shape. In any
4093+ case, the effective width and height of the shadowed shape is floored at
4094+ zero. (A zero-sized shadowed shape would cause an outer shadow to
4095+ disappear, and an inner shadow to cover the entire padding-box.)
40964096
40974097 < p > A non-zero blur distance indicates that the resulting shadow should be
40984098 blurred, such as by a Gaussian filter. The exact algorithm is not defined;
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