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2012-03-06 simon.fraser@apple.com
Remove the term 'depth' from the perspective() definition: https://www.w3.org/Bugs/Public/show_bug.cgi?id=15782
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css3-transforms/ChangeLog

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2012-03-06 simon.fraser@apple.com
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Remove the term 'depth' from the perspective() definition: https://www.w3.org/Bugs/Public/show_bug.cgi?id=15782
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2012-02-25 dschulze@adobe.com
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Cleanup style of document to match CSS3 background and CSS3 images.
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Fixed typos.

css3-transforms/Overview.html

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<h1>CSS Transforms</h1>
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<h2 class="no-num no-toc" id=longstatus-date>Editor's Draft 26 February
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2012</h2>
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<h2 class="no-num no-toc" id=longstatus-date>Editor's Draft 7 March 2012</h2>
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<dl>
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<dt>This version:
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<dd> <a
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href="http://www.w3.org/TR/2012/ED-css3-transforms-20120226/">http://dev.w3.org/csswg/css3-transforms/</a>
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<!--http://www.w3.org/TR/2012/WD-css3-transforms-20120226-->
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href="http://www.w3.org/TR/2012/ED-css3-transforms-20120307/">http://dev.w3.org/csswg/css3-transforms/</a>
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<!--http://www.w3.org/TR/2012/WD-css3-transforms-20120307-->
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<dt>Latest version:
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matrix</a>. This matrix scales points in X and Y based on their Z value,
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scaling points with positive Z values away from the origin, and those
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with negative Z values towards the origin. Points on the z=0 plane are
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unchanged. The <em>depth</em>, given as the parameter to the function,
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represents the distance of the z=0 plane from the viewer. Lower values
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give a more flattened pyramid and therefore a more pronounced perspective
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effect. For example, a value of 1000px gives a moderate amount of
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foreshortening and a value of 200px gives an extreme amount. The value
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for depth must be greater than zero, otherwise the function is invalid.
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unchanged. The parameter represents the distance of the z=0 plane from
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the viewer. Lower values give a more flattened pyramid and therefore a
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more pronounced perspective effect. For example, a value of 1000px gives
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a moderate amount of foreshortening and a value of 200px gives an extreme
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amount. The value for depth must be greater than zero, otherwise the
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function is invalid.
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</dl>
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<!-- ======================================================================================================= -->
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css3-transforms/Transforms.src.html

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<code class="css">perspective(&lt;length&gt;)</code>
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</dt>
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<dd>
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specifies a <a href="#PerspectiveDefined">perspective projection matrix</a>. This matrix scales points in X and Y based on their Z value,
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scaling points with positive Z values away from the origin, and those with negative Z values towards the
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origin. Points on the z=0 plane are unchanged. The <em>depth</em>, given as the parameter to the function,
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represents the distance of the z=0 plane from the viewer. Lower values give a more flattened pyramid and
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therefore a more pronounced perspective effect. For example, a value of 1000px
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gives a moderate amount of foreshortening and a value of 200px gives an extreme amount. The value for depth must be greater than zero, otherwise the function is invalid.
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specifies a <a href="#PerspectiveDefined">perspective projection matrix</a>. This matrix scales points in
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X and Y based on their Z value, scaling points with positive Z values away from the origin, and those with
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negative Z values towards the origin. Points on the z=0 plane are unchanged. The parameter represents the
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distance of the z=0 plane from the viewer. Lower values give a more flattened pyramid and therefore a more
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pronounced perspective effect. For example, a value of 1000px gives a moderate amount of foreshortening
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and a value of 200px gives an extreme amount. The value for depth must be greater than zero, otherwise the
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function is invalid.
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</dd>
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</dl>
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