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<!--
@license
Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<script>
Polymer.ArraySplice = (function() {
function newSplice(index, removed, addedCount) {
return {
index: index,
removed: removed,
addedCount: addedCount
};
}
var EDIT_LEAVE = 0;
var EDIT_UPDATE = 1;
var EDIT_ADD = 2;
var EDIT_DELETE = 3;
function ArraySplice() {}
ArraySplice.prototype = {
// Note: This function is *based* on the computation of the Levenshtein
// "edit" distance. The one change is that "updates" are treated as two
// edits - not one. With Array splices, an update is really a delete
// followed by an add. By retaining this, we optimize for "keeping" the
// maximum array items in the original array. For example:
//
// 'xxxx123' -> '123yyyy'
//
// With 1-edit updates, the shortest path would be just to update all seven
// characters. With 2-edit updates, we delete 4, leave 3, and add 4. This
// leaves the substring '123' intact.
calcEditDistances: function(current, currentStart, currentEnd,
old, oldStart, oldEnd) {
// "Deletion" columns
var rowCount = oldEnd - oldStart + 1;
var columnCount = currentEnd - currentStart + 1;
var distances = new Array(rowCount);
// "Addition" rows. Initialize null column.
for (var i = 0; i < rowCount; i++) {
distances[i] = new Array(columnCount);
distances[i][0] = i;
}
// Initialize null row
for (var j = 0; j < columnCount; j++)
distances[0][j] = j;
for (var i = 1; i < rowCount; i++) {
for (var j = 1; j < columnCount; j++) {
if (this.equals(current[currentStart + j - 1], old[oldStart + i - 1]))
distances[i][j] = distances[i - 1][j - 1];
else {
var north = distances[i - 1][j] + 1;
var west = distances[i][j - 1] + 1;
distances[i][j] = north < west ? north : west;
}
}
}
return distances;
},
// This starts at the final weight, and walks "backward" by finding
// the minimum previous weight recursively until the origin of the weight
// matrix.
spliceOperationsFromEditDistances: function(distances) {
var i = distances.length - 1;
var j = distances[0].length - 1;
var current = distances[i][j];
var edits = [];
while (i > 0 || j > 0) {
if (i == 0) {
edits.push(EDIT_ADD);
j--;
continue;
}
if (j == 0) {
edits.push(EDIT_DELETE);
i--;
continue;
}
var northWest = distances[i - 1][j - 1];
var west = distances[i - 1][j];
var north = distances[i][j - 1];
var min;
if (west < north)
min = west < northWest ? west : northWest;
else
min = north < northWest ? north : northWest;
if (min == northWest) {
if (northWest == current) {
edits.push(EDIT_LEAVE);
} else {
edits.push(EDIT_UPDATE);
current = northWest;
}
i--;
j--;
} else if (min == west) {
edits.push(EDIT_DELETE);
i--;
current = west;
} else {
edits.push(EDIT_ADD);
j--;
current = north;
}
}
edits.reverse();
return edits;
},
/**
* Splice Projection functions:
*
* A splice map is a representation of how a previous array of items
* was transformed into a new array of items. Conceptually it is a list of
* tuples of
*
* <index, removed, addedCount>
*
* which are kept in ascending index order of. The tuple represents that at
* the |index|, |removed| sequence of items were removed, and counting forward
* from |index|, |addedCount| items were added.
*/
/**
* Lacking individual splice mutation information, the minimal set of
* splices can be synthesized given the previous state and final state of an
* array. The basic approach is to calculate the edit distance matrix and
* choose the shortest path through it.
*
* Complexity: O(l * p)
* l: The length of the current array
* p: The length of the old array
*/
calcSplices: function(current, currentStart, currentEnd,
old, oldStart, oldEnd) {
var prefixCount = 0;
var suffixCount = 0;
var minLength = Math.min(currentEnd - currentStart, oldEnd - oldStart);
if (currentStart == 0 && oldStart == 0)
prefixCount = this.sharedPrefix(current, old, minLength);
if (currentEnd == current.length && oldEnd == old.length)
suffixCount = this.sharedSuffix(current, old, minLength - prefixCount);
currentStart += prefixCount;
oldStart += prefixCount;
currentEnd -= suffixCount;
oldEnd -= suffixCount;
if (currentEnd - currentStart == 0 && oldEnd - oldStart == 0)
return [];
if (currentStart == currentEnd) {
var splice = newSplice(currentStart, [], 0);
while (oldStart < oldEnd)
splice.removed.push(old[oldStart++]);
return [ splice ];
} else if (oldStart == oldEnd)
return [ newSplice(currentStart, [], currentEnd - currentStart) ];
var ops = this.spliceOperationsFromEditDistances(
this.calcEditDistances(current, currentStart, currentEnd,
old, oldStart, oldEnd));
var splice = undefined;
var splices = [];
var index = currentStart;
var oldIndex = oldStart;
for (var i = 0; i < ops.length; i++) {
switch(ops[i]) {
case EDIT_LEAVE:
if (splice) {
splices.push(splice);
splice = undefined;
}
index++;
oldIndex++;
break;
case EDIT_UPDATE:
if (!splice)
splice = newSplice(index, [], 0);
splice.addedCount++;
index++;
splice.removed.push(old[oldIndex]);
oldIndex++;
break;
case EDIT_ADD:
if (!splice)
splice = newSplice(index, [], 0);
splice.addedCount++;
index++;
break;
case EDIT_DELETE:
if (!splice)
splice = newSplice(index, [], 0);
splice.removed.push(old[oldIndex]);
oldIndex++;
break;
}
}
if (splice) {
splices.push(splice);
}
return splices;
},
sharedPrefix: function(current, old, searchLength) {
for (var i = 0; i < searchLength; i++)
if (!this.equals(current[i], old[i]))
return i;
return searchLength;
},
sharedSuffix: function(current, old, searchLength) {
var index1 = current.length;
var index2 = old.length;
var count = 0;
while (count < searchLength && this.equals(current[--index1], old[--index2]))
count++;
return count;
},
calculateSplices: function(current, previous) {
return this.calcSplices(current, 0, current.length, previous, 0,
previous.length);
},
equals: function(currentValue, previousValue) {
return currentValue === previousValue;
}
};
return new ArraySplice();
})();
</script>