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Button.py
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156 lines (126 loc) · 5.53 KB
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# -*- coding: iso-8859-1 -*-
# -----------------------------------------------------------------------
# Button.py - a simple button class
# -----------------------------------------------------------------------
# $Id$
#
# Notes:
# Todo:
#
# -----------------------------------------------------------------------
# Freevo - A Home Theater PC framework
# Copyright (C) 2003 Krister Lagerstrom, et al.
# Please see the file freevo/Docs/CREDITS for a complete list of authors.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MER-
# CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
# Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# -----------------------------------------------------------------------
import config
from GUIObject import *
from Container import *
from Label import *
class Button(Container):
"""
left x coordinate. Integer
top y coordinate. Integer
width Integer
height Integer
text The label on the button. String
handler Function to call when button is hit
bg_color Background color (Color)
fg_color Foreground color (Color)
selected_bg_color Background color (Color)
selected_fg_color Foreground color (Color)
border Border
bd_color Border color (Color)
bd_width Border width Integer
"""
def __init__(self, text=' ', handler=None, left=None, top=None,
width=70, height=None, bg_color=None, fg_color=None,
selected_bg_color=None, selected_fg_color=None,
border=-1, bd_color=None, bd_width=None):
default_button_height = 25
if not height:
height = default_button_height
Container.__init__(self, 'widget', left, top, width, height, bg_color,
fg_color, selected_bg_color, selected_fg_color,
border, bd_color, bd_width)
self.h_margin = 2
self.v_margin = 2
self.handler = handler
if text and type(text) in StringTypes:
self.set_text(text)
else:
self.set_text('')
button_normal = self.content_layout.types['button']
font_percent = button_normal.font.size * 100 / default_button_height
self.info_normal = button_normal, int(font_percent * self.height / 120)
button_selected = self.content_layout.types['button selected']
font_percent = button_selected.font.size * 100 / default_button_height
self.info_selected = button_selected, int(font_percent * self.height / 120)
self.fg_color = fg_color or Color(button_normal.rectangle.color)
self.bg_color = bg_color or Color(button_normal.rectangle.bgcolor)
self.selected_fg_color = selected_fg_color or Color(button_selected.rectangle.color)
self.selected_bg_color = selected_bg_color or Color(button_selected.rectangle.bgcolor)
# now check the height, maybe the font is too large
self.height = max(self.height, button_normal.height + 2 * self.v_margin,
button_selected.font.height + 2 * self.v_margin)
# the label to not selected font
self.__set_font__()
self.set_v_align(Align.BOTTOM)
self.set_h_align(Align.CENTER)
def __set_font__(self):
if self.selected:
i = self.info_selected
else:
i = self.info_normal
self.label.set_font(i[0].font.name, i[1], Color(i[0].font.color))
def toggle_selected(self):
self.selected = not self.selected
self.__set_font__()
def _draw(self):
if not self.width or not self.height or not self.text:
raise TypeError, 'Not all needed variables set.'
if self.selected:
rect = self.content_layout.types['button selected'].rectangle
else:
rect = self.content_layout.types['button'].rectangle
self.surface = self.get_surface()
if not self.border:
self.osd.drawroundbox(0, 0, self.width, self.height,
rect.bgcolor, rect.size, rect.color,
rect.radius, self.surface)
else:
self.osd.drawroundbox(0, 0, self.width, self.height,
rect.bgcolor, 0, rect.color,
0, self.surface)
Container._draw(self)
def get_text(self):
return self.text
def set_text(self, text):
if type(text) in StringTypes:
self.text = text
else:
raise TypeError, type(text)
if not self.label:
self.label = Label(h_align = Align.CENTER, v_align = Align.CENTER,
text_prop = { 'align_h': 'center',
'align_v': 'center',
'mode' : 'hard',
'hfill': False } )
self.label.set_text(text)
self.add_child(self.label)
else:
self.label.set_text(text)