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ReactUpdates.js
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265 lines (234 loc) · 8.16 KB
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/**
* Copyright 2013-2014 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @providesModule ReactUpdates
*/
"use strict";
var CallbackQueue = require('CallbackQueue');
var PooledClass = require('PooledClass');
var ReactCurrentOwner = require('ReactCurrentOwner');
var ReactPerf = require('ReactPerf');
var Transaction = require('Transaction');
var invariant = require('invariant');
var mixInto = require('mixInto');
var warning = require('warning');
var dirtyComponents = [];
var batchingStrategy = null;
function ensureInjected() {
invariant(
ReactUpdates.ReactReconcileTransaction && batchingStrategy,
'ReactUpdates: must inject a reconcile transaction class and batching ' +
'strategy'
);
}
var NESTED_UPDATES = {
initialize: function() {
this.dirtyComponentsLength = dirtyComponents.length;
},
close: function() {
if (this.dirtyComponentsLength !== dirtyComponents.length) {
// Additional updates were enqueued by componentDidUpdate handlers or
// similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
// these new updates so that if A's componentDidUpdate calls setState on
// B, B will update before the callback A's updater provided when calling
// setState.
dirtyComponents.splice(0, this.dirtyComponentsLength);
flushBatchedUpdates();
} else {
dirtyComponents.length = 0;
}
}
};
var UPDATE_QUEUEING = {
initialize: function() {
this.callbackQueue.reset();
},
close: function() {
this.callbackQueue.notifyAll();
}
};
var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];
function ReactUpdatesFlushTransaction() {
this.reinitializeTransaction();
this.dirtyComponentsLength = null;
this.callbackQueue = CallbackQueue.getPooled(null);
this.reconcileTransaction =
ReactUpdates.ReactReconcileTransaction.getPooled();
}
mixInto(ReactUpdatesFlushTransaction, Transaction.Mixin);
mixInto(ReactUpdatesFlushTransaction, {
getTransactionWrappers: function() {
return TRANSACTION_WRAPPERS;
},
destructor: function() {
this.dirtyComponentsLength = null;
CallbackQueue.release(this.callbackQueue);
this.callbackQueue = null;
ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
this.reconcileTransaction = null;
},
perform: function(method, scope, a) {
// Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
// with this transaction's wrappers around it.
return Transaction.Mixin.perform.call(
this,
this.reconcileTransaction.perform,
this.reconcileTransaction,
method,
scope,
a
);
}
});
PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);
function batchedUpdates(callback, a, b) {
ensureInjected();
batchingStrategy.batchedUpdates(callback, a, b);
}
/**
* Array comparator for ReactComponents by owner depth
*
* @param {ReactComponent} c1 first component you're comparing
* @param {ReactComponent} c2 second component you're comparing
* @return {number} Return value usable by Array.prototype.sort().
*/
function mountDepthComparator(c1, c2) {
return c1._mountDepth - c2._mountDepth;
}
function runBatchedUpdates(transaction) {
var len = transaction.dirtyComponentsLength;
invariant(
len === dirtyComponents.length,
'Expected flush transaction\'s stored dirty-components length (%s) to ' +
'match dirty-components array length (%s).',
len,
dirtyComponents.length
);
// Since reconciling a component higher in the owner hierarchy usually (not
// always -- see shouldComponentUpdate()) will reconcile children, reconcile
// them before their children by sorting the array.
dirtyComponents.sort(mountDepthComparator);
for (var i = 0; i < len; i++) {
// If a component is unmounted before pending changes apply, ignore them
// TODO: Queue unmounts in the same list to avoid this happening at all
var component = dirtyComponents[i];
if (component.isMounted()) {
// If performUpdateIfNecessary happens to enqueue any new updates, we
// shouldn't execute the callbacks until the next render happens, so
// stash the callbacks first
var callbacks = component._pendingCallbacks;
component._pendingCallbacks = null;
component.performUpdateIfNecessary(transaction.reconcileTransaction);
if (callbacks) {
for (var j = 0; j < callbacks.length; j++) {
transaction.callbackQueue.enqueue(
callbacks[j],
component
);
}
}
}
}
}
var flushBatchedUpdates = ReactPerf.measure(
'ReactUpdates',
'flushBatchedUpdates',
function() {
// ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
// array and perform any updates enqueued by mount-ready handlers (i.e.,
// componentDidUpdate) but we need to check here too in order to catch
// updates enqueued by setState callbacks.
while (dirtyComponents.length) {
var transaction = ReactUpdatesFlushTransaction.getPooled();
transaction.perform(runBatchedUpdates, null, transaction);
ReactUpdatesFlushTransaction.release(transaction);
}
}
);
/**
* Mark a component as needing a rerender, adding an optional callback to a
* list of functions which will be executed once the rerender occurs.
*/
function enqueueUpdate(component, callback) {
invariant(
!callback || typeof callback === "function",
'enqueueUpdate(...): You called `setProps`, `replaceProps`, ' +
'`setState`, `replaceState`, or `forceUpdate` with a callback that ' +
'isn\'t callable.'
);
ensureInjected();
// Various parts of our code (such as ReactCompositeComponent's
// _renderValidatedComponent) assume that calls to render aren't nested;
// verify that that's the case. (This is called by each top-level update
// function, like setProps, setState, forceUpdate, etc.; creation and
// destruction of top-level components is guarded in ReactMount.)
warning(
ReactCurrentOwner.current == null,
'enqueueUpdate(): Render methods should be a pure function of props ' +
'and state; triggering nested component updates from render is not ' +
'allowed. If necessary, trigger nested updates in ' +
'componentDidUpdate.'
);
if (!batchingStrategy.isBatchingUpdates) {
batchingStrategy.batchedUpdates(enqueueUpdate, component, callback);
return;
}
dirtyComponents.push(component);
if (callback) {
if (component._pendingCallbacks) {
component._pendingCallbacks.push(callback);
} else {
component._pendingCallbacks = [callback];
}
}
}
var ReactUpdatesInjection = {
injectReconcileTransaction: function(ReconcileTransaction) {
invariant(
ReconcileTransaction,
'ReactUpdates: must provide a reconcile transaction class'
);
ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
},
injectBatchingStrategy: function(_batchingStrategy) {
invariant(
_batchingStrategy,
'ReactUpdates: must provide a batching strategy'
);
invariant(
typeof _batchingStrategy.batchedUpdates === 'function',
'ReactUpdates: must provide a batchedUpdates() function'
);
invariant(
typeof _batchingStrategy.isBatchingUpdates === 'boolean',
'ReactUpdates: must provide an isBatchingUpdates boolean attribute'
);
batchingStrategy = _batchingStrategy;
}
};
var ReactUpdates = {
/**
* React references `ReactReconcileTransaction` using this property in order
* to allow dependency injection.
*
* @internal
*/
ReactReconcileTransaction: null,
batchedUpdates: batchedUpdates,
enqueueUpdate: enqueueUpdate,
flushBatchedUpdates: flushBatchedUpdates,
injection: ReactUpdatesInjection
};
module.exports = ReactUpdates;