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[css-transforms-2] Remove leftover keyboard smash. Rewrap paragraph while I'm at it, since the very long line is what hid the problem in the diff.
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css-transforms-2/Overview.bs

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@@ -82,7 +82,19 @@ Terminology {#terminology}
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:: A 4x4 matrix which does not fulfill the requirements of an [=2D matrix=].
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: <dfn>identity transform function</dfn>
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:: In addition to the identity transform function in CSS Transforms, examples for identity transform functions include ''translate3d(0, 0, 0)'', ''translateZ(0)'', ''scaleZ(1)'', ''rotate3d(1, 1, 1, 0)'', ''rotateX(0)'', ''rotateY(0)'', ''rotateZ(0)'' and ''matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)''. A special case is perspective: ''perspective(infinity)''. The value of m<sub>34</sub> becomes infinitesimal small and the transform function is therefore assumed to be equal to the identity matrix. 1111lllll
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:: In addition to the identity transform function in CSS Transforms,
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examples for identity transform functions include
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''translate3d(0, 0, 0)'',
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''translateZ(0)'',
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''scaleZ(1)'',
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''rotate3d(1, 1, 1, 0)'',
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''rotateX(0)'',
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''rotateY(0)'',
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''rotateZ(0)''
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and ''matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)''.
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A special case is perspective: ''perspective(infinity)''.
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The value of m<sub>34</sub> becomes infinitesimal small
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and the transform function is therefore assumed to be equal to the identity matrix.
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: <dfn>perspective matrix</dfn>
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:: A matrix computed from the values of the 'perspective' and 'perspective-origin' properties as described <a href="#perspective-matrix-computation">below</a>.

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