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[web-animations-1] Fix order of steps for resolving physical vs logical properties in computed keyframes
This closes #3532.
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web-animations-1/Overview.bs

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@@ -3230,12 +3230,12 @@ a <a>target element</a> for which computed property values can be calculated.
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1. Shorthand properties with fewer longhand components override those
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with more longhand components (e.g. 'border-top' overrides
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'border-color').
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1. Physical properties override logical properties.
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1. For shorthand properties with an equal number of longhand
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components, properties whose IDL name (see the <a>CSS property to
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IDL attribute</a> algorithm [[!CSSOM]]) appears earlier when
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sorted in ascending order by the Unicode codepoints that make up
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each IDL name, override those who appear later.
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1. Physical properties override logical properties.
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1. Apply the procedure to <a>compute missing keyframe offsets</a> to
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<var>computed keyframes</var>.
@@ -5792,6 +5792,8 @@ The following changes have been made since the <a
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* Made the definition of a [=current=] [=animation effect=] incorporate the
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associated animation's [=playback rate=] (<a
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href="https://github.com/w3c/csswg-drafts/issues/3193">#3193</a>).
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* Updated the steps for resolving which properties to use when calculating
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[=computed keyframes=] when physical and logical properties are used.
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The <a
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href="https://github.com/w3c/csswg-drafts/commits/master/web-animations-1">changelog</a>

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