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Jordan Taylor
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Fixed a few spacing, punctuation, and grammar issues.
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web-animations-1/Overview.bs

Lines changed: 18 additions & 16 deletions
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@@ -817,12 +817,13 @@ which is used to fix the animation's output <a>time value</a>, called its
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<a>current time</a>, in circumstances such as pausing.
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The <a>hold time</a> is initially <a>unresolved</a>.
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In a addition to <a>hold time</a>, an <a>animation</a> maintains a
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In addition to the <a>hold time</a>, an <a>animation</a> maintains a
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<dfn>hold phase</dfn> which is set along with the <a>hold time</a> to determine
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the <a>current phase</a> of an <a>animation</a> with a fixed
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<a>current time</a>. The <a>hold phase</a> has the same range of values as the
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[=timeline phase=] and can be set or unset. The <a>hold phase</a> is initially
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unset.
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<a>current time</a>.
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The <a>hold phase</a> has the same range of values as the [=timeline phase=] and
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can be set or unset.
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The <a>hold phase</a> is initially unset.
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In order to establish the relative ordering of conflicting <a>animations</a>,
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animations are appended to a <dfn>global animation list</dfn> in the order
@@ -934,11 +935,12 @@ matching condition from below:
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### The current phase of an animation ### {#the-current-phase-of-an-animation}
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In addition to their <a>current time</a>, an <a>animation</a> also provides
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their <a>associated effect</a> with a <dfn>current phase</dfn>. This is used in
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determining the animations effect's phase in certain boundary conditions.
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In addition to their <a>current time</a>, <a>animations</a> provide their
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<a>associated effects</a> with a <dfn>current phase</dfn>.
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This is used in determining the animations effect's phase in certain boundary
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conditions.
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An <a>animation</a>'s <a>current phase</a> has the same range of values as the
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An <a>animation's</a> <a>current phase</a> has the same range of values as the
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[=timeline phase=].
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The <a>current phase</a> is calculated from the first matching condition from
@@ -954,7 +956,7 @@ below:
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: Otherwise,
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:: The <a>current phase</a> is the [=timeline phase=] of the associated
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<a>timeline</a>
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<a>timeline</a>.
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</div>
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@@ -991,9 +993,9 @@ an animation, <var>animation</var>, to <var>seek time</var> is as follows:
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<a lt="inactive timeline">inactive</a>, or
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* <var>animation</var>'s [=playback rate=] is 0,
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:: Set <var>animation</var>'s <a>hold time</a> to <var>seek time</var>
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:: Set <var>animation</var>'s <a>hold phase</a> to
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[=timeline active phase|active=].
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:: 1. Set <var>animation</var>'s <a>hold time</a> to <var>seek time</var>.
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:: 1. Set <var>animation</var>'s <a>hold phase</a> to
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[=timeline active phase|active=].
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: Otherwise,
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:: Set <var>animation</var>'s [=start time=] to the result of evaluating
@@ -1239,7 +1241,7 @@ as CSS Animations [[CSS-ANIMATIONS-1]].
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: Otherwise,
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:: 1. Set <var>animation</var>'s <a>hold time</a> to <var>seek time</var>.
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1. Set <var>animation</var>'s <a>hold phase</a> to
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[=timeline active phase|active=]
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[=timeline active phase|active=].
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</div>
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@@ -1422,7 +1424,7 @@ follows:
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:: 1. Set <var>animation</var>'s <a>hold time</a> to
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<var>seek time</var>.
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1. Set <var>animation</var>'s <a>hold phase</a> to
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[=timeline active phase|active=]
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[=timeline active phase|active=].
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</div>
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@@ -2412,7 +2414,7 @@ animation effect's <a>local time</a> is not <a>unresolved</a> and
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1. the effect is <a>associated with an animation</a> <em>and</em> the
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associated <a>animation</a>'s <a>current phase</a> is
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[=timeline before phase|before=] <em>and</em> the <a>local time</a> is equal
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the <a>before-active boundary time</a>, <em>or</em>
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to the <a>before-active boundary time</a>, <em>or</em>
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1. the <a>animation direction</a> is &lsquo;backwards&rsquo; and the <a>local
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time</a> is equal to the <a>before-active boundary time</a>.
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@@ -2425,7 +2427,7 @@ animation effect's <a>local time</a> is not <a>unresolved</a> and
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1. the effect is <a>associated with an animation</a> <em>and</em> the
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associated <a>animation</a>'s <a>current phase</a> is
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[=timeline after phase|after=] <em>and</em> the <a>local time</a> is equal
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to the <a>active-after boundary time</a>, <em>or</em>uirecjkeiucfjseuejdjijauzsuwqaiuaizjjsujzisaijreuwnghweww
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to the <a>active-after boundary time</a>, <em>or</em>
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1. the <a>animation direction</a> is &lsquo;forwards&rsquo; and the <a>local
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time</a> is equal to the <a>active-after boundary time</a>.
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