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* Don't state the child relationship of animations to timelines
as its informative definition; this is really confusing. It's
not what an animation *is*, it's a side effect of the hierarchy.
* Move the nice, readable, understandable definition of what an
animation effect is to the definition of animation effect,
where it's desperately needed!
* Merge the remaining non-normative and normative definitions,
which are half-duplicating each other already.
* Pull up the definition of “current time”, because it's quite
fundamental here.
* Add a note about timeline vs animation notions of current time.
* Split up the definition of animation into logical paragraphs:
1. binding effect and timeline (most fundamental)
2. Role in time value flow
3. Playback control features to manipulate said flow
* Reorganize the remaining paragraphs into a DL.
* Dfn-tag “seek” and cross-link it throughout
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