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[css-transforms-2] Ugh, you want TRS order, not TSR. TRANSFORMS ARE HARD, YO, THAT'S WHY WE'RE ADDING THESE PROPERTIES.
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css-transforms-2/Overview.bs

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@@ -98,8 +98,8 @@ The transformation matrix is computed from the 'transform', 'transform-origin',
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1. Start with the identity matrix.
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2. Translate by the computed X, Y, and Z values of 'transform-origin'.
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3. Translate by the computed X, Y, and Z values of 'translate'.
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4. Scale by the computed X, Y, and Z values of 'scale'.
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5. Rotate by the computed <<angle>> about the specified axis of 'rotate'.
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4. Rotate by the computed <<angle>> about the specified axis of 'rotate'.
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5. Scale by the computed X, Y, and Z values of 'scale'.
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6. Translate and rotate by the transform specified by 'motion'.
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7. Multiply by each of the transform functions in 'transform' from left to right.
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8. Translate by the negated computed X, Y and Z values of 'transform-origin'.

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