diff --git a/mediaqueries/Overview.bs b/mediaqueries/Overview.bs index 47555186bc6..f3ffcb53b75 100644 --- a/mediaqueries/Overview.bs +++ b/mediaqueries/Overview.bs @@ -1571,23 +1571,23 @@ Interaction Media Features Typical examples of devices matching combinations of 'pointer' and 'hover': - - -
+ ''pointer: none'' ''pointer: coarse'' ''pointer: fine''
''hover: none'' + keyboard-only controls, sequential/spatial (d-pad) focus navigation smartphones, touch screens - stylus-based screens (Cintiq, Wacom, etc) + basic stylus digitizers (Cintiq, Wacom, etc)
''hover: hover'' + Nintendo Wii controller, Kinect - mouse, touch pad + mouse, touch pad, advanced stylus digitizers (Surface, Samsung Note, Wacom Intuos Pro, etc)
+ The 'pointer' and 'hover' features relate to the characteristics of the “primary” input mechanism, + while 'any-pointer' and 'any-hover' can be used to query the properties of all potentially available input mechanisms. + + Note: While this specification does not define how User Agents should decide what the “primary” input is, + the expectation is that User Agents should make this determination + by combining knowledge about the device/environment they are running on, + the number and type of input mechanisms available, + and a notion of which of these inputs is generally and/or currently being used. + User Agents may also decide to dynamically change what type of input is deemed to be primary, + in response to changes in the user environment + or in the way the user is interacting with the UA. +

Pointing Device Quality: the 'pointer' feature