Title: CSS Round Display Level 1 Shortname: css-round-display Group: csswg Level: 1 Status: ED Work Status: Exploring ED: https://drafts.csswg.org/css-round-display/ Editor: Hyojin Song, LG Electronics, hyojin22.song@lge.com Editor: Jihye Hong, LG Electronics, jh.hong@lge.com Former Editor: Soonbo Han, LG Electronics, soonbo.han@lge.com Abstract: This document describes CSS extensions to support a round display. It extends existing CSS features including Media Queries[[MEDIAQUERIES-4]], CSS Shapes[[CSS-SHAPES-1]], Borders[[CSS3-BORDER]], and Positioned Layout[[CSS3-POSITIONING]]. The extensions will help web authors to build a web page suitable for a round display.
Everything on the web is a rectangle. For example, the window content area in a web browser is a rectangle. Each HTML element follows the W3C box model and thus is also a rectangle. New devices with a round display are now emerging. The current web standards lack some features to support the devices as follows:
Current user agents are not capable of detecting the shape of a display so that authors cannot apply various layouts for a round display. To resolve the issue, we add the 'device-radius' media feature to Media Queries. The feature informs the web page of the property regarding the shape of the display.
To apply the shape of a display to content area, we extend the 'shape-inside' property of CSS Shapes. We also add the 'border-boundary' property to CSS Borders and introduce polar positioning for a better web design suitable for a round display.
Media Queries [[MEDIAQUERIES-4]] define mechanisms to support media-dependent style sheets, tailored for different environments. We propose to extend Media Queries by adding the 'device-radius' media feature to support a round display. This will allow web authors to apply different styles to a web page on the rounded display.
<link media="screen and (device-radius: 0%)" rel="stylesheet" href="rectangle.css" /> <link media="screen and (device-radius: 50%)" rel="stylesheet" href="round.css" />
By the mechanism of media queries, if the value of the 'device-radius' media feature is less than 50%, 'rectangle.css' is applied. If it is 50%, 'round.css' is applied.
As in the 'border-radius' property, the 'device-radius' media feature can describe various round shapes of displays, such as rectangle, regular circle, ellipse, and rectangle with round corners.
Name: device-radius
Type: range
For: @media
Value: [ <> | <> ]
Percentage: Refer to corresponding dimension of the display
Note: To define a 'range' type media feature, the feature may be written as a normal media feature, but with a 'min-' or 'max-' prefix on the feature name. 'min-' or 'max-' prefixes express 'greater or equal to' or 'smaller or equal to' constraints respectively.
The length or percentage value of the 'device-radius' property defines a radius of a quarter ellipse in terms of the shape of the corner of the outer screen edge (This is similar to the 'border-radius' property. See the 'border-radius' description). If the length is zero, the shape of screen is a rectangle, otherwise it is a rectangle with rounded corners or a regular circle. A percentage value of the 'device-radius' is proportional to the diameter of the screen. If the screen shape is the regular circle, 'device-radius': 50% has a true value, because a half of the diameter of the regular circle is the radius of the screen shape. A negative value is not allowed.
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="rectangle.css" />
</head>
<body>
<div id="clockLayer">
<div id="clockLayer">
<div id="date">2015/02/28 (SAT)</div>
<div id="time">10:11</div>
<div id="weather"><img src="cloudy.png" /></div>
</div>
</div>
</body>
</html>
(A) Rectangle Display
(B) Round Display
Devices where the 'device-radius' media feature is not applicable
<!-- index.html -->
<head>
<link media="screen and (device-radius: 0%)" rel="stylesheet" href="rectangle.css" />
<link media="screen and (device-radius: 50%)" rel="stylesheet" href="round.css" />
</head>
If this example code is loaded in a regular round display, 'round.css' will be applied by the media queries mechanism. To render the clock properly, 'round.css' could be written as follows.
#clockLayer {
border-radius: 50%;
}
#clockInset {
border-radius: 50%;
}
#date {
text-align: center;
}
...
(A) Rectangle Display
(w/ device-radius: 0%)
(B) Round Display
(w/ device-radius: 50%)
Devices where the 'device-radius' media feature is applicable
Note: If the shapes of displays are various, such as polygons, we need to extend the media features more with additional parameters. The current features have limitations to support the diversity beyond round shapes. How can we express star-shaped polygons? (e.g. SVG syntax, etc.) Of course, there is a trade-off between simplicity and expressiveness.
Using 'device-radius' with just a single value (e.g. device-radius: 50%) is enough (for simplicity)? Otherwise, do we need to support all possible values the same as 'border-radius'?
CSS Shapes [[CSS-SHAPES]] define the 'shape-inside' property that aligns contents along the edge of a possibly non-rectangular wrapping area. Web authors may use this feature to fit contents inside a round display. However, it could sometimes be hard to specify the wrapping area identical to the shape of a display. Thus, we add a new value 'display' to the 'shape-inside' property to facilitate it. When the 'shape-inside' property on an element is set to 'display', its content (or contained element) is aligned along the display border automatically.
spec:css21; type:type; text:
Name: shape-inside
Applies to: block-level elements
Value: auto | outside-shape | [ <> || shape-box ] | <> | display
Initial: auto
Inherited: no
Media: visual
Computed value: computed lengths for <>, the absolute URI for <>, otherwise as specified
Animatable: as specified for <>, otherwise no
The example below shows how the 'shape-inside' property works when it is set to 'display'. Without using Media Queries, contents can be aligned within the display edge automatically.
<style>
#container {
shape-inside: display;
// the same as circle(50% at 50%, 50%) in a regular round display
}
#green-box { float: left; }
#blue-box { float: right; }
</style>
<div id="container">
<p>
Some inline content
<img id="green-box" src="green-box.jpg" />
with a float left and float right, in a
<img id="blue-box" src="blue-box.jpg" />
simple box with a circle shape-inside.
</p>
</div>
(A) Without 'shape-inside'
(B) With 'shape-inside: display'
Align the content along the display border
Even though the shape of the rounded display could be described by circle() or ellipse() as <
When a containing block is placed on one end of the display and the containing block has 'shape-inside: display', the descendant blocks of the containing block are basically put on the overlapping region between the containing block and the display area. The overlapping region's shape is mostly complicated shape, so it's difficult to define the shape using previous method like basic-shape. The figure 4 describes these circumstances as follows.
Align a part of the content along the display border
What if content overflows? Clipping or scrolling?
We add the 'border-boundary' property to set a boundary constraint that affects the borders of an element.
Name: border-boundary
Applies to: all elements
Value: none | parent | display
Initial: none
Inherited: yes
Media: visual
When the 'border-boundary' property on an element is set to 'parent', additional borders of the element could be drawn where the element's area and the borders of its parent are met. When it is set to 'display', additional borders could be drawn where the element's area and the borders of screen are met. The default value is 'none', imposing no boundary constraint on the borders.
<style>
#container {
border-boundary: display;
}
#redBox {
border: 5px red solid;
}
#greenBox {
border: 5px green solid;
}
#blueBox {
border: 5px blue solid;
}
</style>
<div id="container">
<div id="redBox"></div>
<div id="greenBox"></div>
<div id="blueBox"></div>
</div>
(A) Without 'border-boundary'
(B) With 'border-boundary: display'
Align the content along the display border
Note: If the value of 'border-boundary' is parent or display, border lines of the element are actually just a visual effect. It triggers a layout for rendering in a general way, but in the above cases (border-boundary: parent|display), the layout doesn't occur and it only draws the border lines inward from the containing block's borders. With this situation, the borders might hide contents around the display edge.
Polar coordinate system is a two-dimensional coordinate system that describes the position of a point in a plane with a distance from a reference point and an angle from a reference direction. Elements could be placed along a circle or concentric circles, and the polar coordinate system is useful to handle such cases.
This section introduces polar positioning to support layout of elements in the polar coordinate system where the position of an element is determined by a distance from the center point within the containing element and an angle from the Y-axis.
We add 'polar' to the value of the 'position' property to support the polar coordinates of an element itself. The 'polar-angle' and 'polar-distance' properties specify the position of an element.
Note: In the polar coordinate system, a point is described as being a certain distance from the pole and a certain angle from the polar axis. In the mathematical theory, the polar axis is commonly defined as the positive direction of the x-axis, but we consider the polar axis as the positive direction of the y-axis position as other CSS specifications usually do. Therefore, when the 'polar-angle' value of an element is 0, the element is positioned on the y-axis. If the angle value of an element increases in the positive direction from 0, the element moves clockwise. The method to determine a direction using 'polar-angle' works the same way in [[CSS-VALUES]], <
polar', the element could be affected in polar coordinate system.
Name: position
Applies to: all elements except table-column-group and table-column
Value: static | relative | absolute | sticky | fixed | polar
Initial: static
Inherited: no
Percentages: N/A
Media: visual
Computed value: specified value
Animatable: no
Note: The center point of the containing block of an element indicates the origin of polar coordinate when the value of position property of the element is 'polar'.
In conventional coordinate system used in the web, the origin is positioned in the upper left corner of a containing block. In comparison, the origin of polar coordinates is the center point of a containing block. Therefore different methods are required to deploy and transform elements, or set margin/padding values when using polar coordinates. An example as below shows the difference between the conventional coordinates and the polar coordinates when positioning elements.
<body> <div style="position: absolute; width: 100px; height: 100px; background-color: blue;"></div> <div style="position: absolute; width: 50px; height: 50px; background-color: green;"></div> </body>Figure 6B might be the result of
<body> <div style="position: polar; width: 100px; height: 100px; background-color: blue;"></div> <div style="position: polar; width: 50px; height: 50px; background-color: green;"></div> </body>
(A) With 'position: absolute'
(B) With 'position: polar'
Positioning elements in conventional coordinate system and polar coordinate system
Name: polar-angle
Applies to: all elements
Value: <>
Initial: 0
Media: visual
Inherited: no
Percentages: N/A
Animatable: as angle
Name: polar-distance
Applies to: all elements
Value: [ <> | <> ]
Initial: 0
Media: visual
Inherited: no
Percentages: relative to distance from center to edge of containing block
Animatable: as length, percentage, or calc
<body> <div id="circle1" style="position: polar; polar-angle: 0deg; polar-distance: 50%"></div> <div id="circle2" style="position: polar; polar-angle: 90deg; polar-distance: 20%"></div> <div id="circle3" style="position: polar; polar-angle: 225deg; polar-distance: 100%"></div> </body>
An example of polar positioning
How to rotate the element itself with an axis from the element position to the central point of containing block? Is new property needed to support that at one time in polar coordinate system?
How to position items to the edge of the containing block without overflowing it? (polar-anchor could be suggested)
One of the profits of polar coordinate system is performance improvement. The significant performance improvement can be seen in animation using the polar coordinates. How to define animation in the polar coordinates? Is there any difference between the conventional coordinates and the polar coordinates when animate elements?
By 'polar-distance' property, a position of an element is specified based on the containing block's center. In other way, is the method of positioning elements by the distance based on the edge of the containing block needed?