EULA
EULA
IMPORTANT NOTICE – PLEASE READ AND AGREE BEFORE USING THE SOFTWARE.
If you don’t have the required age or authority to enter into this Agreement or if
you don’t accept all the terms below, do not use the SOFTWARE.
You agree to use the SOFTWARE only for purposes that are permitted by this
Agreement and any applicable law or regulation in the relevant jurisdictions.
1. License.
1.1 Subject to the terms of this Agreement, NVIDIA grants you a non-exclusive,
revocable, non-transferable and non-sublicensable (except as expressly provided in
this Agreement) license to:
b. Modify and create derivative works of any portion of the SOFTWARE delivered by
NVIDIA in source code format,
c. Deploy, for your own use, the SOFTWARE on infrastructure you own or lease, and
d. Distribute the SOFTWARE provided for use with operating systems distributed
under the terms of an OSI-approved open source license as listed by the Open Source
Initiative at http://opensource.org, provided that (i) the binary files thereof are
not modified in any way (except for uncompressing of compressed files) and (ii)
this Agreement is provided to each SOFTWARE recipient.
2. Limitations.
2.1 The SOFTWARE is only licensed for use in conjunction with microprocessor(s),
SoCs, and GPUs which have been (i) designed by NVIDIA and/or its affiliates and
(ii) sold (directly or indirectly) by NVIDIA and/or its affiliates (“NVIDIA
Platform”). You may only use firmware in NVIDIA Platforms. You may not translate
firmware, nor cause or permit firmware to be translated, from the architecture or
language in which it is originally provided by NVIDIA, into any other architecture
or language.
2.2 You may not reverse engineer, decompile, or disassemble the SOFTWARE provided
in binary form, nor attempt in any other manner to obtain source code of such
SOFTWARE.
2.3 You may not modify or create derivative works of the SOFTWARE provided in
binary form.
2.5 You may not change or remove copyright or other proprietary notices in the
SOFTWARE, or misrepresent the authorship of the SOFTWARE, and you must cause any
modified files to carry prominent notices stating that you changed the files such
that modifications are not misrepresented as an original SOFTWARE.
2.6 You may not bypass, disable, or circumvent any technical limitation,
encryption, security, digital rights management or authentication mechanism in the
SOFTWARE.
2.7 Except as expressly granted in this Agreement, you may not sell, rent,
sublicense, distribute or transfer the SOFTWARE or provide commercial hosting
services with the SOFTWARE.
2.8 You agree that GeForce or Titan SOFTWARE: (i) is licensed for use only on
GeForce or Titan hardware products you own, and (ii) is not licensed for datacenter
deployment.
2.9 You may not use the SOFTWARE in any manner that would cause it to become
subject to an open source software license, subject to the terms in the “Components
Under Other Licenses” section below.
2.10 You acknowledge that the SOFTWARE as delivered is not tested or certified by
NVIDIA for use in any system or application where the use of or failure of such
system or application developed with the SOFTWARE could result in injury, death or
catastrophic damage (each, a "Critical Application"). Examples of Critical
Applications include use in avionics, navigation, autonomous vehicle applications,
automotive products, military, medical, life support or other life critical
applications. NVIDIA will not be liable to you or any third party, in whole or in
part, for any claims or damages arising from these uses. You are solely responsible
for ensuring that systems and applications developed with the SOFTWARE include
sufficient safety and redundancy features, and comply with all applicable legal and
regulatory standards and requirements.
2.11 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
and their respective employees, contractors, agents, officers and directors, from
and against any and all claims, damages, obligations, losses, liabilities, costs or
debt, fines, restitutions and expenses (including but not limited to attorney’s
fees and costs incident to establishing the right of indemnification) arising out
of or related to products or services that have been developed with or use the
SOFTWARE (including for use in or for Critical Applications), and for use of the
SOFTWARE outside of the scope of this Agreement or not in compliance with its
terms.
3. Authorized Users.
You may allow employees and contractors of your entity or of your subsidiary(ies)
to access and use the SOFTWARE from your secure network to perform the work
authorized by this Agreement on your behalf.
If you are an academic institution, you may allow users enrolled or employed by the
academic institution to access and use the SOFTWARE as authorized by this Agreement
from your secure network.
You are responsible for the compliance with the terms of this Agreement by your
authorized users. Any act or omission that if committed by you would constitute a
breach of this Agreement will be deemed to constitute a breach of this Agreement if
committed by your authorized users.
4. Pre-Release SOFTWARE.
The SOFTWARE may include or be distributed with components provided with separate
legal notices or terms that accompany the components, such as open source software
licenses and other license terms ("Other Licenses”). The components are subject to
the applicable Other Licenses, including any proprietary notices, disclaimers,
requirements and extended use rights; except that this Agreement will prevail
regarding the use of third-party open source software, unless a third-party open
source software license requires its license terms to prevail. Open source software
license means any software, data or documentation subject to any license identified
as an open source license by the Open Source Initiative (http://opensource.org),
Free Software Foundation (http://www.fsf.org) or other similar open source
organization or listed by the Software Package Data Exchange (SPDX) Workgroup under
the Linux Foundation (http://www.spdx.org).
You acknowledge and agree that it is your sole responsibility to obtain any
additional third-party licenses required to make, have made, use, have used, sell,
import, and offer for sale your products or services that include or incorporate
any third-party software and content, including, without limitation, audio and/or
video encoders and decoders and implementations of technical standards. NVIDIA does
not grant to you under this Agreement any necessary patent or other rights,
including standard essential patent rights, with respect to any third-party
software and content.
7. Termination.
This Agreement will automatically terminate without notice from NVIDIA if you fail
to comply with any of the terms in this Agreement or if you commence or participate
in any legal proceeding against NVIDIA with respect to the SOFTWARE. Upon any
termination, you must stop using and destroy all copies of the SOFTWARE. You can
terminate this Agreement whenever you want by stopping use of the SOFTWARE and
destroying all copies of the SOFTWARE. Your prior distributions according to this
Agreement are not affected by termination. All provisions will survive termination,
except for the licenses granted to you.
8. Ownership.
The SOFTWARE, including all intellectual property rights, is and will remain the
sole and exclusive property of NVIDIA or its licensors. Except as expressly granted
in this Agreement, (i) NVIDIA reserves all rights, interests, and remedies in
connection with the SOFTWARE, and (ii) no other license or right is granted to you
by implication, estoppel or otherwise. You agree to cooperate with NVIDIA and
provide reasonably requested information to verify your compliance with this
Agreement.
9. Feedback.
You may, but you are not obligated to, provide suggestions, requests, fixes,
modifications, enhancements, or other feedback regarding the SOFTWARE
(collectively, “Feedback”). Feedback, even if designated as confidential by you,
will not create any confidentiality obligation for NVIDIA or its affiliates. If you
provide Feedback, you grant NVIDIA, its affiliates and its designees a non-
exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free, fully
paid-up and transferable license, under your intellectual property rights, to
publicly perform, publicly display, reproduce, use, make, have made, sell, offer
for sale, distribute (through multiple tiers of distribution), import, create
derivative works of and otherwise commercialize and exploit the Feedback at
NVIDIA’s discretion. You will not give Feedback (i) that you have reason to
believe is subject to any restriction that impairs the exercise of the grant stated
in this section; or (ii) subject to license terms which seek to require any product
incorporating or developed using such Feedback, or other intellectual property of
NVIDIA or its affiliates, to be licensed to or otherwise shared with any third
party.
10.1 Informal Resolution. If you or NVIDIA have any dispute, claim or controversy
arising out of or relating to the SOFTWARE or this Agreement (“Dispute”), the
parties agree to work in good faith to resolve the Dispute informally. If you have
a Dispute, you must first contact NVIDIA and give NVIDIA an opportunity to resolve
it by contacting NVIDIA by mail at NVIDIA Corporation, ATTN: Legal, 2788 San Tomas
Expressway, Santa Clara, California, 95051. Either you or NVIDIA may seek to have a
Dispute resolved in small claims court if all the requirements of the small claims
court are satisfied. Either you or NVIDIA may seek to have a Dispute resolved in
small claims court in your county of residence or the small claims court in closest
proximity to your residence at any time before an arbitrator is appointed, and you
may also bring a Dispute in small claims court in the Superior Court of California,
County of Santa Clara.
10.2 Binding Arbitration. For any Disputes that are not resolved informally or by
the small claims court, you and NVIDIA each agree to resolve any such Dispute by
binding arbitration before an arbitrator from Judicial Mediation and Arbitration
Services ("JAMS") (rules available at https://www.jamsadr.com/). Except as
otherwise provided in this section, all issues are for the arbitrator to decide,
including jurisdictional and arbitrability issues and the formation, existence,
validity, interpretation, and scope of this arbitration provision. The arbitration
will be conducted in Santa Clara County, California (or the nearest JAMS office to
Santa Clara County), unless you request an in-person hearing in your hometown or
you and NVIDIA agree otherwise. You and NVIDIA agree that the parties will
arbitrate all Disputes, remedies, and requests for relief subject to individual
arbitration first, the arbitrator will only determine issues of liability on the
merits of any claim asserted, and the arbitrator may only award declaratory or
injunctive relief in favor of the individual party seeking relief and only to the
extent necessary to provide relief warranted by that party’s individual claim. You
and NVIDIA agree that any remaining unresolved Disputes, remedies, or requests for
relief may be pursued in court only after the arbitrator’s award has been issued.
In any later court proceeding, the arbitrator’s factual findings will not be
entitled to deference by the court. Nothing in these terms will prevent a party
from seeking injunctive or other equitable relief from the courts in any
jurisdiction to prevent the actual or threatened violation of that party’s data
security, intellectual property rights, or other proprietary rights. If for any
reason this Section 10.2 is unenforceable concerning any Dispute, and a Dispute
proceeds in a court of general jurisdiction, the Dispute will be exclusively
brought in state or federal court located in Santa Clara County, California.
10.3 Class Action, Representative Action, & Jury Trial Waiver. All Disputes must
be brought by a party in its individual capacity, and not as a plaintiff or class
member in any purported class or representative proceeding. You and NVIDIA agree to
waive the right to a jury trial, participate in class action lawsuits, class-wide
arbitrations, any collective, consolidated, or other proceeding or request for
relief where someone acts in a representative capacity.
10.4 Right to Opt-Out. You may opt-out of the foregoing jury trial, class action,
arbitration, and collective or consolidated proceeding waiver provision by
notifying NVIDIA in writing within 30 days of commencement of use of the SOFTWARE,
within 30 days of the effective date of this Agreement, or within 30 days of any
future change NVIDIA may make to this Section 10.4. Such written notification must
be sent by mail to NVIDIA Corporation, Attn: Legal, 2788 San Tomas Expressway,
Santa Clara, California, 95051 and must include (1) your name, (2) your address,
(3) the reference to NVIDIA drivers as the software to which the notice relates,
and (4) a clear statement indicating that you do not wish to resolve disputes
through arbitration and demonstrating compliance with the 30-day time limit to opt-
out. Any opt-out notification received after the opt-out deadline or not including
the required items noted in (1)-(4) in the preceding sentence will not be valid and
you will be required to pursue your Dispute in arbitration or small claims court.
Opting out of this dispute resolution procedure will not affect the terms and
conditions of this Agreement, which still apply to you. If you opt-out of any
future change NVIDIA may make to this Section 10.4, the most recent version of
Section 10.4 before the change you rejected will apply.
10.5 Governing Law. You and NVIDIA each agree that all Disputes will be governed by
the Federal Arbitration Act, in addition to the internal substantive laws of the
State of Delaware and the United States, without regard to or application of its
conflict of laws rules or principles. The United Nations Convention on Contracts
for the International Sale of Goods is expressly disclaimed. Any translation of
this Agreement is done for local requirements and, if there is a dispute between
the English and any non-English versions, you and NVIDIA agree that the English
version of this Agreement will govern to the extent not prohibited by local law in
your jurisdiction.
THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE FULLEST EXTENT
PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND REPRESENTATIONS OF
ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO OR ARISING UNDER THIS
AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES OF TITLE, NONINFRINGEMENT,
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, USAGE OF TRADE AND COURSE OF
DEALING. WITHOUT LIMITING THE FOREGOING, NVIDIA DOES NOT WARRANT THAT THE SOFTWARE
WILL MEET YOUR REQUIREMENTS; THAT ANY DEFECTS OR ERRORS WILL BE CORRECTED; THAT ANY
CERTAIN CONTENT WILL BE AVAILABLE; OR THAT THE SOFTWARE IS FREE OF VIRUSES OR OTHER
HARMFUL COMPONENTS.
In addition, you agree that you are solely responsible for maintaining appropriate
data backups and system restore points for systems that include the SOFTWARE, and
that NVIDIA will have no responsibility for any damage or loss to such systems
(including loss of data or access) arising from or relating to (a) any changes to
the configuration, application settings, environment variables, registry, drivers,
BIOS, or other attributes of the system (or any part of such system) initiated
through the SOFTWARE; or (b) installation of any SOFTWARE or third party software
patches through the NVIDIA update service.
NO INFORMATION OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE SCOPE OF ANY
WARRANTY EXPRESSLY PROVIDED IN THIS AGREEMENT. You are responsible for checking
that a SOFTWARE version is the appropriate one for your NVIDIA product model,
operating system, and computer hardware.
If you are using the SOFTWARE on a Windows operating system, you hereby acknowledge
that at the time of SOFTWARE installation, NVIDIA will access and collect data to:
(a) properly configure and optimize the system for use with the SOFTWARE; (b)
deliver content or service through SOFTWARE; and (c) improve NVIDIA products and
services. Information collected may include configuration data such as GPU and CPU,
and operating system.
The SOFTWARE may contain links to third party websites and services. NVIDIA
encourages you to review the privacy statements on those sites and services that
you choose to visit to understand how they may collect, use and share your data.
NVIDIA is not responsible for the privacy statements or practices of third party
sites or services.
14. Assignment.
NVIDIA may assign, delegate or transfer its rights or obligations under this
Agreement by any means or operation of law. You may not, without NVIDIA’s prior
written consent, assign, delegate or transfer any of its rights or obligations
under this Agreement by any means or operation of law, and any attempt to do so is
null and void.
You agree to comply with all applicable export, import, trade and economic
sanctions laws and regulations, including U.S. Export Administration Regulations
and Office of Foreign Assets Control regulations. These laws include restrictions
on destinations, end-users and end-use.
19. No Waiver.
20. Licensing.
For any questions regarding this Agreement, please contact NVIDIA at driver-
licensing@nvidia.com
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This License Agreement For Customer Use of NVIDIA GEFORCE SOFTWARE ("AGREEMENT") is
the agreement which governs use of the GeForce Experience computer software,
installers and drivers downloaded in connection therewith and any accompanying
documentation (together, the “SOFTWARE”) of NVIDIA Corporation and its subsidiaries
("NVIDIA"). PLEASE READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE
INSTALLING OR USING THE SOFTWARE. NVIDIA is willing to license the SOFTWARE to you
only on the condition that you accept all of the terms contained in this AGREEMENT.
By downloading, installing, copying, or otherwise using the SOFTWARE, you indicate
that you understand this AGREEMENT and agree to be bound by all of its terms. If
you do not agree to all of the terms of this AGREEMENT, then NVIDIA is unwilling to
license the SOFTWARE to you and you must return or destroy all copies of the
SOFTWARE and not download, install, copy, or otherwise use the SOFTWARE.
RECITALS
Use of NVIDIA's products requires three elements: the SOFTWARE, the hardware on a
graphics controller board, and a personal computer (collectively, such hardware and
personal computer is defined herein as "CUSTOMER SYSTEM"). The SOFTWARE is
protected by copyright laws and international copyright treaties, as well as other
intellectual property laws and treaties. The SOFTWARE is not sold, and instead is
only licensed for use, strictly in accordance with this AGREEMENT. The hardware is
protected by various patents, and is sold, but this AGREEMENT does not cover that
sale, since it may not necessarily be sold as a package with the SOFTWARE. This
AGREEMENT sets forth the terms and conditions of the SOFTWARE license only.
1. DEFINITIONS
1.1 Customer. Customer means the entity or individual that downloads and/or
installs the SOFTWARE.
2. GRANT OF LICENSE
2.1 Rights and Limitations of Grant. Provided Customer complies with the terms in
this AGREEMENT, NVIDIA hereby grants a non-exclusive, non-transferable right for a
single Customer to load, install, run, and use the executable form of the SOFTWARE
in the manner and for the purposes described in the associated printed materials,
with the following limitations:
2.1.1 Rights. Customer may install and use one copy of the SOFTWARE on CUSTOMER
SYSTEM, and except for making one back-up copy of the SOFTWARE, may not otherwise
copy the SOFTWARE. The SOFTWARE may not be shared or used concurrently on different
computers.
7-Zip. The SOFTWARE includes the 7-Zip software program ("7-Zip"). Use of the
source code for 7-Zip is subject to the terms and conditions found at www.7-
zip.org.
Customer hereby acknowledges that the SOFTWARE accesses and collects both non-
personally identifiable information and personally identifiable information about
Customer and CUSTOMER SYSTEM as well as configures CUSTOMER SYSTEM in order to (a)
properly optimize CUSTOMER SYSTEM for use with the SOFTWARE, (b) deliver content
through the SOFTWARE, (c) improve NVIDIA products and services, and (d) deliver
marketing communications. Information collected by the SOFTWARE includes, but is
not limited to, CUSTOMER SYSTEM'S (i) hardware configuration and ID, (ii) operating
system and driver configuration, (iii) installed games and applications, (iv) games
and applications settings, performance, and usage data, and (iv) usage metrics of
the SOFTWARE. To the extent that Customer uses the SOFTWARE, Customer hereby
consents to all of the foregoing, and represents and warrants that Customer has the
right to grant such consent.
In addition, Customer agrees that Customer is solely responsible for maintaining
appropriate data backups and system restore points for CUSTOMER SYSTEM, and that
NVIDIA will have no responsibility for any damage or loss to CUSTOMER SYSTEM
(including loss of data or access) arising from or relating to (y) any changes to
the configuration, application settings, environment variables, registry, drivers,
BIOS, or other attributes of CUSTOMER SYSTEM (or any part of CUSTOMER SYSTEM)
initiated through the SOFTWARE; or (z) installation of any SOFTWARE or third party
software patches initiated through the SOFTWARE. The SOFTWARE may contain links to
websites and services. NVIDIA encourages Customer to review the privacy statements
on those sites and services that Customer chooses to visit so that Customer can
understand how they may collect, use and share Customer’s personally identifiable
information. NVIDIA is not responsible for the privacy statements or practices of
sites and services controlled by other companies or organizations.
4.1 Term. Each license provided hereunder has a duration starting from the date of
download and ending at the end of use of the associated CUSTOMER SYSTEM, subject to
earlier termination as provided in the section below. This AGREEMENT remains in
effect until the last license expires or terminates.
4.2 Termination. Customer may terminate the AGREEMENT at any time by destroying all
copies of the SOFTWARE in Customer’s possession or control. This AGREEMENT will
automatically terminate, with or without notice from NVIDIA, if Customer fails to
comply with any of the terms and conditions hereof. In such event, Customer must,
at NVIDIA’s option, either destroy or return all copies of the SOFTWARE and all of
its component parts in Customer’s possession or control. If Customer commences or
participates in any legal proceeding against NVIDIA, then NVIDIA may, in its sole
discretion, suspend or terminate all license grants and any other rights provided
under this AGREEMENT during the pendency of such legal proceedings.
5. COPYRIGHT
5.1 Copyright Ownership. The copy of the SOFTWARE is licensed, not sold. Customer
owns any media on which the SOFTWARE is recorded, but NVIDIA and its licensors or
suppliers retain ownership of the copy of the SOFTWARE itself, including all
copyrights and other intellectual property rights in and to the SOFTWARE (including
but not limited to all images, photographs, animations, video, audio, music, text,
and other information incorporated into the SOFTWARE), the accompanying printed
materials, and any copies of the SOFTWARE. The SOFTWARE is protected by copyright
laws and international treaty provisions. Accordingly, Customer is required to
treat the SOFTWARE like any other copyrighted material, except as otherwise allowed
pursuant to this AGREEMENT and that it may make one copy of the SOFTWARE solely for
backup or archive purposes, provided that Customer reproduces all copyright and
proprietary notices that are on the original copy. The algorithms, structure,
organization and source code of the SOFTWARE are the valuable trade secrets and
confidential information of NVIDIA. Except as otherwise expressly provided herein,
neither this AGREEMENT nor NVIDIA grants Customer any express or implied right
under any NVIDIA patents, copyrights, trademarks, or other intellectual property
rights in the SOFTWARE, and all rights, title and interest in and to the SOFTWARE
not expressly granted are reserved by NVIDIA or its licensors or suppliers.
5.2 Recorded Content. The SOFTWARE enables Customers to record their electronic
activity, including but not limited to gameplay (“CONTENT VIDEOS”), and upload or
broadcast the CONTENT VIDEOS on services such as Twitch.tv and YouTube. Customers
are solely responsible for their CONTENT VIDEOS and assume all risk arising from
their use of third party websites, services, and networks. Customer represents and
warrants that Customer is the creator and owner of any CONTENT VIDEOS or otherwise
has sufficient rights and authority to post or publish them. By using the SOFTWARE
to upload and publish CONTENT VIDEOS on third party websites, services, or
networks, Customer agrees to indemnify and hold harmless NVIDIA and its officers,
directors, employees and agents from and against any claims, disputes, demands,
liabilities, damages, losses, costs, and expenses (“CLAIMS”) arising out of or in
any way connected with Customer’s CONTENT VIDEOS, including but not limited to
CLAIMS that Customer’s CONTENT VIDEOS (a) infringe, violate, or misappropriate any
third party right, including copyright, trademark, patent, trade secret, moral
right, privacy or publicity rights, or any other intellectual property or
proprietary right; or (b) slander, defame, or libel any other person.
6. APPLICABLE LAW
This AGREEMENT shall be deemed to have been made in, and shall be construed
pursuant to, the laws of the State of Delaware, without regard to or application of
conflict of laws rules or principles. The United Nations Convention on Contracts
for the International Sale of Goods is specifically disclaimed. The state and/or
federal courts residing in Santa Clara County, California shall have exclusive
jurisdiction over any dispute or claim arising out of this Agreement. Customer
agrees to comply fully with all U.S. export laws and regulations to ensure that the
SOFTWARE, any technical data related thereto, and any direct product thereof are
not exported or re-exported directly or indirectly in violation of, or used for any
purposes prohibited by, applicable export laws and regulations.
7.1 No Warranties. THE SOFTWARE IS PROVIDED "AS IS" AND TO THE MAXIMUM EXTENT
PERMITTED BY APPLICABLE LAW, NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES,
EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES AND
CONDITIONS OF MERCHANTABILITY, NONINFRINGEMENT, FITNESS FOR A PARTICULAR PURPOSE,
AND ANY WARRANTIES AND CONDITIONS ARISING OUT OF COURSE OF DEALING OR USAGE OF
TRADE. NO ADVICE OR INFORMATION, WHETHER ORAL OR WRITTEN, OBTAINED FROM NVIDIA OR
ELSEWHERE WILL CREATE ANY WARRANTY OR CONDITION NOT EXPRESSLY STATED IN THIS
AGREEMENT.
The SOFTWARE and associated documentation are “commercial items” as that term is
defined in FAR 2.101, consisting of “commercial computer software” and “commercial
computer software documentation,” respectively, as such terms are used in FAR
12.212 and DFARS 227.7202. If the SOFTWARE and documentation are being acquired by
or on behalf of the U.S. Government, then, as provided in FAR 12.212 and DFARS
227.7202-1 through 227.7202-4, as applicable, the U.S. Government’s rights in the
SOFTWARE and documentation will be only those specified in this AGREEMENT.
9. MISCELLANEOUS
Customer may not assign or transfer this AGREEMENT or any rights granted hereunder,
by operation of law or otherwise, without NVIDIA’s prior written consent, and any
attempt by Customer to do so, without such consent, will be void. Except as
expressly set forth in this AGREEMENT, the exercise by either party of any of its
remedies under this AGREEMENT will be without prejudice to its other remedies under
this AGREEMENT or otherwise. If any provision of this AGREEMENT is inconsistent
with, or cannot be fully enforced under, the law, such provision will be construed
to the maximum extent possible, and the other provisions will remain in full force
and effect. This AGREEMENT is the final, complete and exclusive agreement between
the parties relating to the subject matter hereof, and supersedes all prior or
contemporaneous proposals, understandings, communications, and agreements relating
to such subject matter, whether oral or written, unless Customer and NVIDIA execute
a separate agreement governing the use of the SOFTWARE. Failure by either party to
enforce any provision of this AGREEMENT will not constitute a waiver of future
enforcement of that or any other provision. This AGREEMENT may only be waived or
modified in writing signed by an authorized officer of NVIDIA.