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src/gameobjects/particles Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -209,7 +209,7 @@ var EmitterOp = new Class({
209209 *
210210 * @param {number } value - The value of the property.
211211 *
212- * @return {Phaser.GameObjects.Particles.EmitterOp } This Emitter Op object.
212+ * @return {this } This Emitter Op object.
213213 */
214214 onChange : function ( value )
215215 {
@@ -226,7 +226,7 @@ var EmitterOp = new Class({
226226 * @method Phaser.GameObjects.Particles.EmitterOp#setMethods
227227 * @since 3.0.0
228228 *
229- * @return {Phaser.GameObjects.Particles.EmitterOp } This Emitter Op object.
229+ * @return {this } This Emitter Op object.
230230 */
231231 setMethods : function ( )
232232 {
Original file line number Diff line number Diff line change @@ -19367,14 +19367,14 @@ declare namespace Phaser {
1936719367 * Change the current value of the property and update its callback methods.
1936819368 * @param value The value of the property.
1936919369 */
19370- onChange(value: number): Phaser.GameObjects.Particles.EmitterOp ;
19370+ onChange(value: number): this ;
1937119371
1937219372 /**
1937319373 * Update the {@link Phaser.GameObjects.Particles.EmitterOp#onEmit} and
1937419374 * {@link Phaser.GameObjects.Particles.EmitterOp#onUpdate} callbacks based on the type of the current
1937519375 * {@link Phaser.GameObjects.Particles.EmitterOp#propertyValue}.
1937619376 */
19377- setMethods(): Phaser.GameObjects.Particles.EmitterOp ;
19377+ setMethods(): this ;
1937819378
1937919379 /**
1938019380 * Check whether an object has the given property.
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