File tree Expand file tree Collapse file tree
Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -127,7 +127,7 @@ var Sprite = new Class({
127127 * @param {boolean } [ignoreIfPlaying=false] - If an animation is already playing then ignore this call.
128128 * @param {integer } [startFrame=0] - Optionally start the animation playing from this frame index.
129129 *
130- * @return {Phaser.GameObjects.Sprite } This Game Object.
130+ * @return {this } This Game Object.
131131 */
132132 play : function ( key , ignoreIfPlaying , startFrame )
133133 {
Original file line number Diff line number Diff line change @@ -33594,7 +33594,7 @@ declare namespace Phaser {
3359433594 * @param ignoreIfPlaying If an animation is already playing then ignore this call. Default false.
3359533595 * @param startFrame Optionally start the animation playing from this frame index. Default 0.
3359633596 */
33597- play(key: string, ignoreIfPlaying?: boolean, startFrame?: integer): Phaser.GameObjects.Sprite ;
33597+ play(key: string, ignoreIfPlaying?: boolean, startFrame?: integer): this ;
3359833598
3359933599 /**
3360033600 * Build a JSON representation of this Sprite.
You can’t perform that action at this time.
0 commit comments