Skip to content

Commit 34d4431

Browse files
committed
fix argument name in comment on Phaser.Physics.Arcade#getObjectsAtLocation.
1 parent 401d2fe commit 34d4431

1 file changed

Lines changed: 1 addition & 1 deletion

File tree

src/physics/arcade/World.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1434,7 +1434,7 @@ Phaser.Physics.Arcade.prototype = {
14341434
* Note that the children are not checked for depth order, but simply if they overlap the coordinate or not.
14351435
*
14361436
* @method Phaser.Physics.Arcade#getObjectsAtLocation
1437-
* @param {number} pointer - The x coordinate to check.
1437+
* @param {number} x - The x coordinate to check.
14381438
* @param {number} y - The y coordinate to check.
14391439
* @param {Phaser.Group} group - The Group to check.
14401440
* @param {function} [callback] - A callback function that is called if the object overlaps the coordinates. The callback will be sent two parameters: the callbackArg and the Object that overlapped the location.

0 commit comments

Comments
 (0)