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README.md

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@@ -297,6 +297,7 @@ Version 2.4 - "Katar" - in dev
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* LoadTexture.resizeFrame lets you resize the Frame dimensions that the Game Object uses for rendering. You shouldn't normally need to ever call this, but in the case of special texture types such as Video or BitmapData it can be useful to adjust the dimensions directly in this way.
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* Rectangle.bottomLeft has been added (thanks @mattmogford #1788)
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* Device.firefoxVersion is a new property that contains the major Firefox version number if running within Firefox, otherwise zero.
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* Math.distanceSq will return the euclidean distance squared between the two given set of coordinates (thanks @jeremyosborne #1761 #1770)
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### Updates
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src/math/Math.js

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@@ -1096,7 +1096,7 @@ Phaser.Math = {
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/**
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* Returns the euclidian distance squared between the two given set of
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* Returns the euclidean distance squared between the two given set of
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* coordinates (cuts out a square root operation before returning).
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*
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* @method Phaser.Math#distanceSq

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