|
83 | 83 | <script src="$path/src/core/Filter.js"></script> |
84 | 84 | <script src="$path/src/core/Plugin.js"></script> |
85 | 85 | <script src="$path/src/core/PluginManager.js"></script> |
86 | | - <script src="$path/src/core/Stage.js"></script> |
87 | 86 | <script src="$path/src/core/Group.js"></script> |
88 | 87 | <script src="$path/src/core/World.js"></script> |
89 | 88 | <script src="$path/src/core/FlexGrid.js"></script> |
|
109 | 108 | <script src="$path/src/textures/parsers/JSONHash.js"></script> |
110 | 109 | <script src="$path/src/textures/parsers/SpriteSheet.js"></script> |
111 | 110 |
|
112 | | -
|
113 | 111 | EOL; |
114 | 112 |
|
115 | 113 | if ($modules['keyboard']) |
|
133 | 131 | } |
134 | 132 |
|
135 | 133 | echo <<<EOL |
| 134 | +
|
| 135 | + <script src="$path/src/renderer/canvas/CanvasRenderer.js"></script> |
| 136 | +
|
| 137 | + <script src="$path/src/renderer/webgl/WebGLRenderer.js"></script> |
| 138 | + <script src="$path/src/renderer/webgl/BatchManager.js"></script> |
| 139 | + <script src="$path/src/renderer/webgl/FilterManager.js"></script> |
| 140 | + <script src="$path/src/renderer/webgl/FilterTexture.js"></script> |
| 141 | + <script src="$path/src/renderer/webgl/ShaderManager.js"></script> |
| 142 | + <script src="$path/src/renderer/webgl/StencilManager.js"></script> |
| 143 | + <script src="$path/src/renderer/webgl/shaders/ComplexPrimitiveGraphics.js"></script> |
| 144 | + <script src="$path/src/renderer/webgl/shaders/PrimitiveGraphics.js"></script> |
| 145 | + <script src="$path/src/renderer/webgl/shaders/Sprite.js"></script> |
| 146 | + <script src="$path/src/renderer/webgl/shaders/SpriteBatch.js"></script> |
| 147 | + <script src="$path/src/renderer/webgl/shaders/Strip.js"></script> |
| 148 | +
|
| 149 | +
|
136 | 150 | <script src="$path/src/gameobjects/components/Component.js"></script> |
137 | 151 | <script src="$path/src/gameobjects/components/Angle.js"></script> |
138 | 152 | <script src="$path/src/gameobjects/components/Animation.js"></script> |
|
159 | 173 |
|
160 | 174 | <script src="$path/src/gameobjects/GameObjectFactory.js"></script> |
161 | 175 | <script src="$path/src/gameobjects/GameObjectCreator.js"></script> |
162 | | - <script src="$path/src/gameobjects/Sprite.js"></script> |
163 | | - <script src="$path/src/gameobjects/Image.js"></script> |
164 | | - <script src="$path/src/gameobjects/Button.js"></script> |
165 | | - <script src="$path/src/gameobjects/SpriteBatch.js"></script> |
166 | | - <script src="$path/src/gameobjects/Particle.js"></script> |
| 176 | +
|
| 177 | + <script src="$path/src/gameobjects/Factory.js"></script> |
| 178 | +
|
| 179 | + <script src="$path/src/gameobjects/stage/Stage.js"></script> |
| 180 | + <script src="$path/src/gameobjects/stage/StageCanvasRenderer.js"></script> |
| 181 | + <script src="$path/src/gameobjects/stage/StageWebGLRenderer.js"></script> |
| 182 | +
|
| 183 | + <script src="$path/src/gameobjects/sprite/Sprite.js"></script> |
| 184 | + <script src="$path/src/gameobjects/sprite/SpriteFactory.js"></script> |
| 185 | + <script src="$path/src/gameobjects/sprite/SpriteCanvasRenderer.js"></script> |
| 186 | + <script src="$path/src/gameobjects/sprite/SpriteWebGLRenderer.js"></script> |
| 187 | +
|
| 188 | + <script src="$path/src/gameobjects/image/Image.js"></script> |
| 189 | + <script src="$path/src/gameobjects/image/ImageFactory.js"></script> |
| 190 | + <script src="$path/src/gameobjects/image/ImageCanvasRenderer.js"></script> |
| 191 | + <script src="$path/src/gameobjects/image/ImageWebGLRenderer.js"></script> |
| 192 | +
|
| 193 | + <script src="$path/src/gameobjects/button/Button.js"></script> |
| 194 | +
|
| 195 | + <script src="$path/src/gameobjects/spritebatch/SpriteBatch.js"></script> |
| 196 | + <script src="$path/src/gameobjects/spritebatch/SpriteBatchFactory.js"></script> |
| 197 | + <script src="$path/src/gameobjects/spritebatch/SpriteBatchCanvasRenderer.js"></script> |
| 198 | + <script src="$path/src/gameobjects/spritebatch/SpriteBatchWebGLRenderer.js"></script> |
| 199 | +
|
| 200 | + <script src="$path/src/gameobjects/particle/Particle.js"></script> |
| 201 | +
|
| 202 | + <script src="$path/src/gameobjects/container/Canvas.js"></script> |
| 203 | + <script src="$path/src/gameobjects/container/WebGL.js"></script> |
| 204 | +
|
| 205 | +
|
| 206 | +
|
| 207 | +
|
167 | 208 |
|
168 | 209 | <script src="$path/src/plugins/weapon/WeaponPlugin.js"></script> |
169 | 210 | <script src="$path/src/plugins/weapon/Bullet.js"></script> |
|
174 | 215 | <script src="$path/src/plugins/path/PathPoint.js"></script> |
175 | 216 | <script src="$path/src/plugins/path/EventTarget.js"></script> |
176 | 217 |
|
177 | | - <script src="$path/src/renderer/canvas/CanvasRenderer.js"></script> |
178 | | - <script src="$path/src/renderer/canvas/gameobjects/Container.js"></script> |
179 | | - <script src="$path/src/renderer/canvas/gameobjects/Sprite.js"></script> |
180 | | - <script src="$path/src/renderer/canvas/gameobjects/SpriteBatch.js"></script> |
181 | | - <script src="$path/src/renderer/canvas/gameobjects/Stage.js"></script> |
182 | | -
|
183 | | - <script src="$path/src/renderer/webgl/WebGLRenderer.js"></script> |
184 | | - <script src="$path/src/renderer/webgl/BatchManager.js"></script> |
185 | | - <script src="$path/src/renderer/webgl/FilterManager.js"></script> |
186 | | - <script src="$path/src/renderer/webgl/FilterTexture.js"></script> |
187 | | - <script src="$path/src/renderer/webgl/ShaderManager.js"></script> |
188 | | - <script src="$path/src/renderer/webgl/StencilManager.js"></script> |
189 | | - <script src="$path/src/renderer/webgl/shaders/ComplexPrimitiveGraphics.js"></script> |
190 | | - <script src="$path/src/renderer/webgl/shaders/PrimitiveGraphics.js"></script> |
191 | | - <script src="$path/src/renderer/webgl/shaders/Sprite.js"></script> |
192 | | - <script src="$path/src/renderer/webgl/shaders/SpriteBatch.js"></script> |
193 | | - <script src="$path/src/renderer/webgl/shaders/Strip.js"></script> |
194 | | - <script src="$path/src/renderer/webgl/gameobjects/Container.js"></script> |
195 | | - <script src="$path/src/renderer/webgl/gameobjects/Sprite.js"></script> |
196 | | - <script src="$path/src/renderer/webgl/gameobjects/SpriteBatch.js"></script> |
197 | | - <script src="$path/src/renderer/webgl/gameobjects/Stage.js"></script> |
198 | 218 |
|
199 | 219 |
|
200 | 220 | EOL; |
201 | 221 |
|
202 | 222 | if ($modules['rope']) |
203 | 223 | { |
204 | 224 | echo <<<EOL |
205 | | - <script src="$path/src/gameobjects/Rope.js"></script> |
| 225 | + <script src="$path/src/gameobjects/rope/Rope.js"></script> |
206 | 226 |
|
207 | 227 |
|
208 | 228 | EOL; |
|
211 | 231 | if ($modules['tilesprite']) |
212 | 232 | { |
213 | 233 | echo <<<EOL |
214 | | - <script src="$path/src/gameobjects/TileSprite.js"></script> |
215 | | - <script src="$path/src/renderer/canvas/gameobjects/TileSprite.js"></script> |
216 | | - <script src="$path/src/renderer/webgl/gameobjects/TileSprite.js"></script> |
| 234 | + <script src="$path/src/gameobjects/tilesprite/TileSprite.js"></script> |
| 235 | + <script src="$path/src/gameobjects/tilesprite/TileSpriteFactory.js"></script> |
| 236 | + <script src="$path/src/gameobjects/tilesprite/TileSpriteCanvasRenderer.js"></script> |
| 237 | + <script src="$path/src/gameobjects/tilesprite/TileSpriteWebGLRenderer.js"></script> |
217 | 238 |
|
218 | 239 |
|
219 | 240 | EOL; |
|
222 | 243 | if ($modules['creature']) |
223 | 244 | { |
224 | 245 | echo <<<EOL |
225 | | - <script src="$path/src/gameobjects/Creature.js"></script> |
| 246 | + <script src="$path/src/gameobjects/creature/Creature.js"></script> |
| 247 | + <script src="$path/src/gameobjects/creature/CreatureFactory.js"></script> |
226 | 248 |
|
227 | 249 |
|
228 | 250 | EOL; |
|
231 | 253 | if ($modules['bitmapdata']) |
232 | 254 | { |
233 | 255 | echo <<<EOL |
234 | | - <script src="$path/src/gameobjects/BitmapData.js"></script> |
| 256 | + <script src="$path/src/textures/BitmapData.js"></script> |
235 | 257 |
|
236 | 258 |
|
237 | 259 | EOL; |
|
240 | 262 | if ($modules['graphics']) |
241 | 263 | { |
242 | 264 | echo <<<EOL |
243 | | - <script src="$path/src/gameobjects/GraphicsData.js"></script> |
244 | | - <script src="$path/src/gameobjects/Graphics.js"></script> |
245 | | - <script src="$path/src/renderer/canvas/gameobjects/Graphics.js"></script> |
246 | | - <script src="$path/src/renderer/webgl/gameobjects/Graphics.js"></script> |
247 | | - <script src="$path/src/renderer/webgl/gameobjects/GraphicsData.js"></script> |
| 265 | + <script src="$path/src/gameobjects/graphics/GraphicsData.js"></script> |
| 266 | + <script src="$path/src/gameobjects/graphics/Graphics.js"></script> |
| 267 | + <script src="$path/src/gameobjects/graphics/GraphicsFactory.js"></script> |
| 268 | + <script src="$path/src/gameobjects/graphics/GraphicsCanvasRenderer.js"></script> |
| 269 | + <script src="$path/src/gameobjects/graphics/GraphicsWebGLRenderer.js"></script> |
| 270 | + <script src="$path/src/gameobjects/graphics/GraphicsWebGLData.js"></script> |
248 | 271 |
|
249 | 272 |
|
250 | 273 | EOL; |
|
253 | 276 | if ($modules['rendertexture']) |
254 | 277 | { |
255 | 278 | echo <<<EOL |
256 | | - <script src="$path/src/gameobjects/RenderTexture.js"></script> |
| 279 | + <script src="$path/src/textures/RenderTexture.js"></script> |
257 | 280 |
|
258 | 281 |
|
259 | 282 | EOL; |
|
262 | 285 | if ($modules['text']) |
263 | 286 | { |
264 | 287 | echo <<<EOL |
265 | | - <script src="$path/src/gameobjects/Text.js"></script> |
266 | | - <script src="$path/src/renderer/canvas/gameobjects/Text.js"></script> |
267 | | - <script src="$path/src/renderer/webgl/gameobjects/Text.js"></script> |
| 288 | + <script src="$path/src/gameobjects/text/Text.js"></script> |
| 289 | + <script src="$path/src/gameobjects/text/TextFactory.js"></script> |
| 290 | + <script src="$path/src/gameobjects/text/TextCanvasRenderer.js"></script> |
| 291 | + <script src="$path/src/gameobjects/text/TextWebGLRenderer.js"></script> |
268 | 292 |
|
269 | 293 |
|
270 | 294 | EOL; |
|
273 | 297 | if ($modules['bitmaptext']) |
274 | 298 | { |
275 | 299 | echo <<<EOL |
276 | | - <script src="$path/src/gameobjects/BitmapText.js"></script> |
| 300 | + <script src="$path/src/gameobjects/bitmaptext/BitmapText.js"></script> |
277 | 301 |
|
278 | 302 |
|
279 | 303 | EOL; |
|
282 | 306 | if ($modules['retrofont'] && $modules['rendertexture']) |
283 | 307 | { |
284 | 308 | echo <<<EOL |
285 | | - <script src="$path/src/gameobjects/RetroFont.js"></script> |
| 309 | + <script src="$path/src/gameobjects/retrofont/RetroFont.js"></script> |
286 | 310 |
|
287 | 311 |
|
288 | 312 | EOL; |
|
291 | 315 | if ($modules['video']) |
292 | 316 | { |
293 | 317 | echo <<<EOL |
294 | | - <script src="$path/src/gameobjects/Video.js"></script> |
| 318 | + <script src="$path/src/gameobjects/video/Video.js"></script> |
295 | 319 |
|
296 | 320 |
|
297 | 321 | EOL; |
|
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