@@ -416,7 +416,7 @@ var MultiPipeline = new Class({
416416 batchSprite : function ( sprite , camera , parentTransformMatrix )
417417 {
418418 // Will cause a flush if this isn't the current pipeline, vertexbuffer or program
419- this . renderer . setPipeline ( this ) ;
419+ this . renderer . pipelines . set ( this ) ;
420420
421421 var camMatrix = this . _tempMatrix1 ;
422422 var spriteMatrix = this . _tempMatrix2 ;
@@ -823,7 +823,7 @@ var MultiPipeline = new Class({
823823 {
824824 var renderer = this . renderer ;
825825
826- renderer . setPipeline ( this , gameObject ) ;
826+ renderer . pipelines . set ( this , gameObject ) ;
827827
828828 var camMatrix = this . _tempMatrix1 ;
829829 var spriteMatrix = this . _tempMatrix2 ;
@@ -975,7 +975,7 @@ var MultiPipeline = new Class({
975975 parentTransformMatrix
976976 )
977977 {
978- this . renderer . setPipeline ( this ) ;
978+ this . renderer . pipelines . set ( this ) ;
979979
980980 var spriteMatrix = this . _tempMatrix1 . copyFrom ( transformMatrix ) ;
981981 var calcMatrix = this . _tempMatrix2 ;
@@ -1064,7 +1064,7 @@ var MultiPipeline = new Class({
10641064 */
10651065 batchFillRect : function ( x , y , width , height , currentMatrix , parentMatrix )
10661066 {
1067- this . renderer . setPipeline ( this ) ;
1067+ this . renderer . pipelines . set ( this ) ;
10681068
10691069 var calcMatrix = this . _tempMatrix3 ;
10701070
@@ -1119,7 +1119,7 @@ var MultiPipeline = new Class({
11191119 */
11201120 batchFillTriangle : function ( x0 , y0 , x1 , y1 , x2 , y2 , currentMatrix , parentMatrix )
11211121 {
1122- this . renderer . setPipeline ( this ) ;
1122+ this . renderer . pipelines . set ( this ) ;
11231123
11241124 var calcMatrix = this . _tempMatrix3 ;
11251125
@@ -1206,7 +1206,7 @@ var MultiPipeline = new Class({
12061206 */
12071207 batchFillPath : function ( path , currentMatrix , parentMatrix )
12081208 {
1209- this . renderer . setPipeline ( this ) ;
1209+ this . renderer . pipelines . set ( this ) ;
12101210
12111211 var calcMatrix = this . _tempMatrix3 ;
12121212
@@ -1289,7 +1289,7 @@ var MultiPipeline = new Class({
12891289 */
12901290 batchStrokePath : function ( path , lineWidth , pathOpen , currentMatrix , parentMatrix )
12911291 {
1292- this . renderer . setPipeline ( this ) ;
1292+ this . renderer . pipelines . set ( this ) ;
12931293
12941294 // Reset the closePath booleans
12951295 this . prevQuad [ 4 ] = 0 ;
@@ -1335,7 +1335,7 @@ var MultiPipeline = new Class({
13351335 */
13361336 batchLine : function ( ax , ay , bx , by , aLineWidth , bLineWidth , lineWidth , index , closePath , currentMatrix , parentMatrix )
13371337 {
1338- this . renderer . setPipeline ( this ) ;
1338+ this . renderer . pipelines . set ( this ) ;
13391339
13401340 var calcMatrix = this . _tempMatrix3 ;
13411341
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