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* If you need to jump to a specific frame of this animation, then call `play` and immediately after it,
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* set the frame you require (i.e. `animation.play(); animation.frame = 4`).
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*
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* @method Phaser.Animation#play
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* @param {number} [frameRate=null] - The framerate to play the animation at. The speed is given in frames per second. If not provided the previously set frameRate of the Animation is used.
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