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Wild idea: Create an actual game based on Nearby #3356
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I like this idea! Some inspiration could potentially be drawn from StreetComplete which gamifies contributing to OpenStreetMap through “quests”: https://github.com/westnordost/StreetComplete/ |
Now that I have some game development experience, I was thinking about working on this, if there is interest? |
Still sounds like a great idea! I suggest allowing upload only if the user is actually at the item's location, for instance within 100 meters, even though some items like neighborhoods or mountains do not really need a picture taken at the exact location. A separate Unity/etc-based app is probably better indeed. |
Agreed, I think this is especially important because the game would be targeted at people who are new to contributing to Commons.
Yes, I was thinking about doing it in Unity C#. Do you know if there might be any issues with the open source licensing if we do that? Unity and C# are not open source, although obviously our source code would be open. |
You can write an open source app that uses Unity, it is just that the Unity library part will not be open source, so the app won't be distributable via F-Droid, which is not a huge issue in terms of users. The resources at https://unity.com/open-projects might even prove useful. But by the way both C# and Java are open specifications with some 100% open source implementations. For instance I sometimes build the Commons app using a 100% open source Java environment. :-) |
Ah yes, my mistake. :) That was very informative, thanks! |
An idea: We could start the player off with a quaint little village of their own, which is mostly empty. The player will obtain buildings and natural features that they can place in their village, by going to the Nearby screen and engaging in the game mechanics below:
Aside from having a nice village of their own to look at ingame, the player can also get these rewards:
We'll need some safeguards of course. @nicolas-raoul already mentioned limiting by location, in addition to that perhaps we can:
This is all just a random thought that I had, writing it down here for future reference. :) Feel free to propose your own idea or to suggest additions/changes to this one. |
I've been toying with the idea of creating an actual mobile app game based on Nearby. We could essentially reuse most of our current backend code for authentication and getting the Nearby pins, the difference would lie in how they are displayed and used. Note: This is quite a spur-of-the-moment thought, it might not actually be a good idea. ;)
Differences with Nearby:
Potential downsides:
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