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Dragging object #12
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Dragging object #12
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…anipulated as desired
Thanks for contributing! In order for me to land this, you'll need to run |
Mike -
0.4, but the Gruntfile forces the installation of 0.3.1. This is a new Rob On Mon, Mar 11, 2013 at 8:47 PM, Mike Sherov notifications@github.comwrote:
Thanks, |
Thanks for the fast response, @robkinyon. Can you run the test suite locally? All you have to do is open the index file in the test directory to run the QUnit tests. In the meantime, I'll figure out the grunt issues... thanks for reporting. |
I opened test/index.html from my checkout in Chrome, and 23 of 23 tests Note - test/qunit is empty. I had to copy qunit.js and qunit.css into On Mon, Mar 11, 2013 at 9:11 PM, Mike Sherov notifications@github.comwrote:
Thanks, |
@robkinyon Grunt should work now, you'll need to pull master and run |
I've updated the pull request per grunt running jslint and finding some extra commas and the like. Tests ran cleanly. |
Hi @robkinyon, in order for me to land this request, I'll also need some new tests showing that the functionality you added works properly. Do you think you can do that? Please let me know when you get a chance. |
Sorry - I just switched jobs, so I haven't had time to even think about On Tue, Apr 2, 2013 at 12:15 PM, Mike Sherov notifications@github.comwrote:
Thanks, |
No apologies needed. Congrats on the new job! I'll just leave the PR open until you get around to it. |
Actually, now that I think about it. I'm probably not going to land this unless there's a strong need. I would love this help on some of the open issues if you'd like to tackle those, but I'm going to close this. |
I do have need for this on a project I'm working on, which is why I On Tue, Apr 2, 2013 at 5:31 PM, Mike Sherov notifications@github.comwrote:
Thanks, |
@robkinyon, what I meant was that there doesn't seem to be a strong community need for this, and this add a lot of complexity and indirection to the code base. |
I needed a way of doing part of a dragging simulation in order to test the in-drag activities of a proprietary jQuery plugin. So, simulateDrag doesn't change its behavior, but its behavior is now addressable in parts.