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76 changes: 40 additions & 36 deletions ui/jquery.ui.sortable.js
Original file line number Diff line number Diff line change
Expand Up @@ -288,7 +288,7 @@ $.widget("ui.sortable", $.ui.mouse, {
},

_mouseDrag: function(event) {
var i, item, itemElement, intersection,
var i, item, itemElement, intersection, verticalDirection, horizontalDirection, intersectionDirection,
o = this.options,
scrolled = false;

Expand Down Expand Up @@ -354,7 +354,12 @@ $.widget("ui.sortable", $.ui.mouse, {
//Cache variables and intersection, continue if no intersection
item = this.items[i];
itemElement = item.item[0];
intersection = this._intersectsWithPointer(item);
if (itemElement === this.currentItem[0]) {
continue;
}

intersection = this.options.tolerance === "pointer" ?
this._intersectsWithPointer(item) : this._overlaps(item);
if (!intersection) {
continue;
}
Expand All @@ -370,23 +375,23 @@ $.widget("ui.sortable", $.ui.mouse, {
continue;
}

verticalDirection = this._getDragVerticalDirection();
horizontalDirection = this._getDragHorizontalDirection(),
intersectionDirection = this.floating ?
( ((horizontalDirection && horizontalDirection === "right") || verticalDirection === "down") ? 2 : 1 )
: ( verticalDirection && (verticalDirection === "down" ? 2 : 1) );

// cannot intersect with itself
// no useless actions that have been done before
// no action if the item moved is the parent of the item checked
if (itemElement !== this.currentItem[0] &&
this.placeholder[intersection === 1 ? "next" : "prev"]()[0] !== itemElement &&
if (this.placeholder[intersectionDirection === 1 ? "next" : "prev"]()[0] !== itemElement &&
!$.contains(this.placeholder[0], itemElement) &&
(this.options.type === "semi-dynamic" ? !$.contains(this.element[0], itemElement) : true)
) {

this.direction = intersection === 1 ? "down" : "up";

if (this.options.tolerance === "pointer" || this._intersectsWithSides(item)) {
this._rearrange(event, item);
} else {
break;
}

// Sets the direction in which to move the item
this.direction = intersectionDirection === 1 ? "down" : "up";
this._rearrange(event, item);
this._trigger("change", event, this._uiHash());
break;
}
Expand Down Expand Up @@ -553,36 +558,35 @@ $.widget("ui.sortable", $.ui.mouse, {
},

_intersectsWithPointer: function(item) {

var isOverElementHeight = (this.options.axis === "x") || isOverAxis(this.positionAbs.top + this.offset.click.top, item.top, item.height),
isOverElementWidth = (this.options.axis === "y") || isOverAxis(this.positionAbs.left + this.offset.click.left, item.left, item.width),
isOverElement = isOverElementHeight && isOverElementWidth,
verticalDirection = this._getDragVerticalDirection(),
horizontalDirection = this._getDragHorizontalDirection();
isOverElementWidth = (this.options.axis === "y") || isOverAxis(this.positionAbs.left + this.offset.click.left, item.left, item.width);
return isOverElementHeight && isOverElementWidth;
},

if (!isOverElement) {
// Check if item overlaps with helper by at least 50%
_overlaps: function( item ) {
var x1, x2, y1, y2,
helperX1 = this.positionAbs.left,
helperX2 = helperX1 + this.helperProportions.width,
helperY1 = this.positionAbs.top,
helperY2 = helperY1 + this.helperProportions.height,
itemX1 = item.left,
itemX2 = itemX1 + item.width,
itemY1 = item.top,
itemY2 = itemY1 + item.height,
intersects = helperY2 > itemY1 && helperY1 < itemY2 && helperX2 > itemX1 && helperX1 < itemX2;

if ( !intersects ) {
return false;
}

return this.floating ?
( ((horizontalDirection && horizontalDirection === "right") || verticalDirection === "down") ? 2 : 1 )
: ( verticalDirection && (verticalDirection === "down" ? 2 : 1) );

},

_intersectsWithSides: function(item) {

var isOverBottomHalf = isOverAxis(this.positionAbs.top + this.offset.click.top, item.top + (item.height/2), item.height),
isOverRightHalf = isOverAxis(this.positionAbs.left + this.offset.click.left, item.left + (item.width/2), item.width),
verticalDirection = this._getDragVerticalDirection(),
horizontalDirection = this._getDragHorizontalDirection();

if (this.floating && horizontalDirection) {
return ((horizontalDirection === "right" && isOverRightHalf) || (horizontalDirection === "left" && !isOverRightHalf));
} else {
return verticalDirection && ((verticalDirection === "down" && isOverBottomHalf) || (verticalDirection === "up" && !isOverBottomHalf));
}
// Coordinates for the intersecting rectangle
x1 = Math.max( helperX1, itemX1 );
x2 = Math.min( helperX2, itemX2 );
y1 = Math.max( helperY1, itemY1 );
y2 = Math.min( helperY2, itemY2 );

return (x2 - x1) * (y2 - y1) >= Math.min( item.width * item.height, this.helperProportions.width * this.helperProportions.height ) / 2;
},

_getDragVerticalDirection: function() {
Expand Down