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Name geometry #40

@tracend

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@tracend

The Three.js object stack has no reference to the names of the objects and it's hard to track down the objects the user is interacting with.

IDs in markup were created for a similar reason - to focus on one element and track back events to its origin.

Three.js has a name attribute that's not it use - mayde the ids of markup can be stored as names of the 3D objects...

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