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Current status? #1

@tracend

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@tracend

Thanks for creating this, it's been over three years already!

I have to admit that at first I rejected the implementation because I felt the browser vendors would be fast to support CSS shaders, and a polyfil-type library didn't seem necessary...

I was wrong. 2016 is coming and full support for CSS shaders is still a distant reality.

Obviously not enough people have bumped into this limitation to make it a priority; although that may change soon, as the browser is used more like a game engine viewport.

Having said that, what is your take on the issue based on your experience and how do you feel about using your library today? Any missing features you'd like to see PRs for?

Cheers

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