Expose variants to matchUtilities #11906
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Hello Tailwind team! I didn't ask first about this one because it's so tiny; I hope that's OK!
I'm in the process of writing a fluid type utility and encountered an unusual situation where I wanted to know from within the utility if it was being used with a screen variant, so I could change some values accordingly. I figured it would make most sense to pass the
variantsthrough tomatchUtilities/matchComponentsin theextraobject that already holdsmodifiers. I can't think of any negative side effects, because the variants still get applied. For simplicity, I'm only passing through the variant names for now but I could potentially expand it to perhaps show selectors as well (similar tocontext.getVariants()). Any thoughts?Thanks!