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add functionality
  • Loading branch information
tajulafreen committed Jul 30, 2024
commit 9abe934f8883739848fa9554ebba80169156aa08
66 changes: 66 additions & 0 deletions Source-Code/JumpGame/script.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,66 @@
const character = document.getElementById("character");
const block = document.getElementById("block");
const block2 = document.getElementById("block2");
const co = document.getElementById("co");
var counter = 0;

var je = setInterval(() => {
co.classList.add("animate2");
setTimeout(() => {
co.classList.add("show");
}, 2000);
}, 1000);
function jump() {
if (character.classList === "animate") {
return;
}
character.classList.add("animate");
setTimeout(function () {
character.classList.remove("animate");
}, 300);
}
function myFunction(event) {
var x = event.keyCode;
if (x == 32) {
jump();
}
}
var checkDead = setInterval(function () {
let characterTop = parseInt(
window.getComputedStyle(character).getPropertyValue("top")
);
let blockLeft = parseInt(
window.getComputedStyle(block).getPropertyValue("left")
);
if (blockLeft < 20 && blockLeft > -20 && characterTop >= 130) {
block.style.animation = "none";
alert("Game Over. score: " + Math.floor(counter / 100));
counter = 0;
block.style.animation = "block 1s infinite linear";
} else if (ka()) {
} else {
counter++;
document.getElementById("scoreSpan").innerHTML = Math.floor(counter / 100);
}
}, 10);
var add = setInterval(() => {
block2.classList.add("animate1");
setTimeout(() => {
block2.classList.remove("animate1");
}, 9000);
}, 7000);

function ka() {
let characterTop = parseInt(
window.getComputedStyle(character).getPropertyValue("top")
);
let blockTop = parseInt(
window.getComputedStyle(block2).getPropertyValue("left")
);
if (blockTop < 20 && characterTop == 100) {
block2.classList.remove("animate1");
alert("Game Over. score: " + Math.floor(counter / 100));
counter = 0;
}
}
window.addEventListener("keydown", myFunction);