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Copy file name to clipboardExpand all lines: css-transforms-2/Overview.bs
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@@ -466,7 +466,7 @@ The final value of the transform used to render an element in a <a>3D rendering
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4. While <var>current element</var> is not the element that establishes the transformed element's <a>3D rendering context</a>:
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1. If <var>current element</var> has a value for 'transform' which is not ''transform/none'', pre-multiply <var>current element</var>'s <a>transformation matrix</a> with the <var>transform</var>.
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2. Compute a translation matrix which represents the offset of <var>current element</var> from its <var>parent element</var>, and pre-multiply that matrix into the <var>transform</var>.
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2. Compute a translation matrix which represents the offset (including the scroll offset) of <var>current element</var> from its <var>parent element</var>, and pre-multiply that matrix into the <var>transform</var>.
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3. If <var>parent element</var> has a value for 'perspective' which is not ''perspective/none'', pre-multiply the <var>parent element</var>'s <a>perspective matrix</a> into the <var>transform</var>.
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4. Let <var>current element</var> be the <var>parent element</var>.
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5. Let <var>parent element</var> be the <var>current element</var>'s parent.
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