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Description
I have few thinks.
- houdini should emulate css4 element(). For example draw img, canvas or video on painting. Because in isolated worker, should be ability to receive from javascript image data.
- houdini css painting should usable for: content, background-image, list-style-image.
- houdini should in some variants have access to concrete element (css3 attr, if browser can). Access to element should be optional.
- houdini should have custom css animation API, or full animation in JS.
- houdini painting should have support of WebGL.
- houdini should have custom selector API through function that gets arguments and collect elements on DOM.
- houdini should support many browser engines or architectures.
- (offtop) HTML5 Canvas should have support for extracting animation or video data, such as frames or delays.
- houdini painting should have support SVG.
- houdini should have extended high DPI support.
- houdini should have access to events (animation, hover, etc. ).
- houdini should present api to pseudo elements. Such as events, access to main element, etc.
- houdini should connected with main javascript optionally.
Later I say other list.
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