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[css-animation-worklet] Explainer feedback #891

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@domenic

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@domenic

Hi @majido and others,

I did a quick pass through the explainer at https://github.com/w3c/css-houdini-drafts/blob/master/css-animationworklet/README.md and had some feedback that I thought might be helpful:

  • The explainer does a great job of motivating the problem space and talking about the use cases we want to cover. It also positions itself well relative to existing solutions.

  • Around the #workletanimation anchor, the explainer gets very technical, and almost spec-like. It introduces concepts in the abstract in a way that's hard for people new to the space to understand. I'd suggest instead front-loading the example code, and then explaining the code, including any of the concepts used.

  • The examples assume a background understanding of the web animations API. Without this, some of the code inside new WorkletAnimation() seems pretty opaque. Why pass scrollTimeline twice? What are those KeyframeEffects doing? Perhaps a brief example without AnimationWorklet would help set the stage.

  • Eventually I pieced together that most of the work is done by mutating the effect argument, but this was never stated anywhere explicitly.

  • The explainer presents a coherent solution, but doesn't position it relative to any other solutions or alternatives. Were other designs considered? Were totally different primitives considered? The problems are well-stated, but how do we know this is the best solution out of the space of all possible ones?

  • The example code includes various syntax errors, e.g. calling curve() instead of this.curve(), or using $scrollingContainer instead of scrollingContainer to refer to the element with that ID. These can be a bit confusing.

I hope this helps!

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