Open
Description
These events have a weird lifetime, and there are various times involved:
- The time the event was supposed to happen (e.g., the theoretical animation end).
- The time the event is enqueued.
- The time the event is dispatched.
I think per spec right now the timeStamp should be the time the event is enqueued, but should it be? Do we want to expose this time? If so it might be worth calling it out in the spec.
There are no tests for this at all afaics.