Not sure what spec this belongs in; perhaps this suggestion belongs in the WICG, first? But, here goes nothing:
3D user interfaces benefit greatly from being able to leverage human depth perception to create spatial hierarchies, rather than just using drop shadows and 2D perspective.
For instance, see these examples (1, 2, 3), from this overview of various UX elements present in visionOS.
It would be fantastic to be able to subtly lift or recess elements on the web, using CSS.