[css-animations] Change an AnimationEvent member from float to double #2666
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
As per the web-idl spec, float should only be used if there is a specific
reason, as double much more closely matches the ECMAScript Number
type. In the case of AnimationEvent's 'elapsedTime' member there does
not appear to be such a reason.
Furthermore, switching to double allows the elapsedTime to reach higher
values without overflowing. A rough calculation (with some assumptions
and possible errors) suggests that this change will raise the celing
from ~4.5 hours to years.