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Global Global
edition edition
edition
Global Computer Systems
A Programmer’s Perspective
For these Global Editions, the editorial team at Pearson has
collaborated with educators across the world to address a
wide range of subjects and requirements, equipping students
with the best possible learning tools. This Global Edition
preserves the cutting-edge approach and pedagogy of the
original, but also features alterations, customization, and
adaptation from the North American version.
edition
Third
Computer Systems
Bryant • O’Hallaron
This is a special edition of an established A Programmer’s Perspective
title widely used by colleges and universities
throughout the world. Pearson published this Third edition
exclusive edition for the benefit of students
outside the United States and Canada. If you
purchased this book within the United States
Randal E. Bryant • David R. O’Hallaron
or Canada, you should be aware that it has
been imported without the approval of the
Publisher or Author.
Preface 19
About the Authors 35
1
A Tour of Computer Systems 37
1.1 Information Is Bits + Context 39
1.2 Programs Are Translated by Other Programs into Different Forms 40
1.3 It Pays to Understand How Compilation Systems Work 42
1.4 Processors Read and Interpret Instructions Stored in Memory 43
1.4.1 Hardware Organization of a System 44
1.4.2 Running the hello Program 46
1.5 Caches Matter 47
1.6 Storage Devices Form a Hierarchy 50
1.7 The Operating System Manages the Hardware 50
1.7.1 Processes 51
1.7.2 Threads 53
1.7.3 Virtual Memory 54
1.7.4 Files 55
1.8 Systems Communicate with Other Systems Using Networks 55
1.9 Important Themes 58
1.9.1 Amdahl’s Law 58
1.9.2 Concurrency and Parallelism 60
1.9.3 The Importance of Abstractions in Computer Systems 62
1.10 Summary 63
Bibliographic Notes 64
Solutions to Practice Problems 64
2
Representing and Manipulating Information 67
2.1 Information Storage 70
2.1.1 Hexadecimal Notation 72
2.1.2 Data Sizes 75
7
8 Contents
3
Machine-Level Representation of Programs 199
3.1 A Historical Perspective 202
Contents 9
4
Processor Architecture 387
4.1 The Y86-64 Instruction Set Architecture 391
4.1.1 Programmer-Visible State 391
4.1.2 Y86-64 Instructions 392
4.1.3 Instruction Encoding 394
4.1.4 Y86-64 Exceptions 399
4.1.5 Y86-64 Programs 400
4.1.6 Some Y86-64 Instruction Details 406
4.2 Logic Design and the Hardware Control Language HCL 408
4.2.1 Logic Gates 409
4.2.2 Combinational Circuits and HCL Boolean Expressions 410
4.2.3 Word-Level Combinational Circuits and HCL
Integer Expressions 412
4.2.4 Set Membership 416
4.2.5 Memory and Clocking 417
4.3 Sequential Y86-64 Implementations 420
4.3.1 Organizing Processing into Stages 420
Contents 11
5
Optimizing Program Performance 531
5.1 Capabilities and Limitations of Optimizing Compilers 534
5.2 Expressing Program Performance 538
5.3 Program Example 540
5.4 Eliminating Loop Inefficiencies 544
5.5 Reducing Procedure Calls 548
5.6 Eliminating Unneeded Memory References 550
5.7 Understanding Modern Processors 553
5.7.1 Overall Operation 554
5.7.2 Functional Unit Performance 559
5.7.3 An Abstract Model of Processor Operation 561
5.8 Loop Unrolling 567
5.9 Enhancing Parallelism 572
5.9.1 Multiple Accumulators 572
5.9.2 Reassociation Transformation 577
12 Contents
6
The Memory Hierarchy 615
6.1 Storage Technologies 617
6.1.1 Random Access Memory 617
6.1.2 Disk Storage 625
6.1.3 Solid State Disks 636
6.1.4 Storage Technology Trends 638
6.2 Locality 640
6.2.1 Locality of References to Program Data 642
6.2.2 Locality of Instruction Fetches 643
6.2.3 Summary of Locality 644
6.3 The Memory Hierarchy 645
6.3.1 Caching in the Memory Hierarchy 646
6.3.2 Summary of Memory Hierarchy Concepts 650
6.4 Cache Memories 650
6.4.1 Generic Cache Memory Organization 651
6.4.2 Direct-Mapped Caches 653
6.4.3 Set Associative Caches 660
6.4.4 Fully Associative Caches 662
6.4.5 Issues with Writes 666
6.4.6 Anatomy of a Real Cache Hierarchy 667
6.4.7 Performance Impact of Cache Parameters 667
6.5 Writing Cache-Friendly Code 669
6.6 Putting It Together: The Impact of Caches on Program Performance 675
Contents 13
7
Linking 705
7.1 Compiler Drivers 707
7.2 Static Linking 708
7.3 Object Files 709
7.4 Relocatable Object Files 710
7.5 Symbols and Symbol Tables 711
7.6 Symbol Resolution 715
7.6.1 How Linkers Resolve Duplicate Symbol Names 716
7.6.2 Linking with Static Libraries 720
7.6.3 How Linkers Use Static Libraries to Resolve References 724
7.7 Relocation 725
7.7.1 Relocation Entries 726
7.7.2 Relocating Symbol References 727
7.8 Executable Object Files 731
7.9 Loading Executable Object Files 733
7.10 Dynamic Linking with Shared Libraries 734
7.11 Loading and Linking Shared Libraries from Applications 737
7.12 Position-Independent Code (PIC) 740
7.13 Library Interpositioning 743
7.13.1 Compile-Time Interpositioning 744
7.13.2 Link-Time Interpositioning 744
7.13.3 Run-Time Interpositioning 746
7.14 Tools for Manipulating Object Files 749
7.15 Summary 749
Bibliographic Notes 750
Homework Problems 750
Solutions to Practice Problems 753
14 Contents
8
Exceptional Control Flow 757
8.1 Exceptions 759
8.1.1 Exception Handling 760
8.1.2 Classes of Exceptions 762
8.1.3 Exceptions in Linux/x86-64 Systems 765
8.2 Processes 768
8.2.1 Logical Control Flow 768
8.2.2 Concurrent Flows 769
8.2.3 Private Address Space 770
8.2.4 User and Kernel Modes 770
8.2.5 Context Switches 772
8.3 System Call Error Handling 773
8.4 Process Control 774
8.4.1 Obtaining Process IDs 775
8.4.2 Creating and Terminating Processes 775
8.4.3 Reaping Child Processes 779
8.4.4 Putting Processes to Sleep 785
8.4.5 Loading and Running Programs 786
8.4.6 Using fork and execve to Run Programs 789
8.5 Signals 792
8.5.1 Signal Terminology 794
8.5.2 Sending Signals 795
8.5.3 Receiving Signals 798
8.5.4 Blocking and Unblocking Signals 800
8.5.5 Writing Signal Handlers 802
8.5.6 Synchronizing Flows to Avoid Nasty Concurrency Bugs 812
8.5.7 Explicitly Waiting for Signals 814
8.6 Nonlocal Jumps 817
8.7 Tools for Manipulating Processes 822
8.8 Summary 823
Bibliographic Notes 823
Homework Problems 824
Solutions to Practice Problems 831
9
Virtual Memory 837
9.1 Physical and Virtual Addressing 839
9.2 Address Spaces 840
Contents 15
10
System-Level I/O 925
10.1 Unix I/O 926
10.2 Files 927
10.3 Opening and Closing Files 929
10.4 Reading and Writing Files 931
10.5 Robust Reading and Writing with the Rio Package 933
10.5.1 Rio Unbuffered Input and Output Functions 933
10.5.2 Rio Buffered Input Functions 934
10.6 Reading File Metadata 939
10.7 Reading Directory Contents 941
10.8 Sharing Files 942
10.9 I/O Redirection 945
10.10 Standard I/O 947
10.11 Putting It Together: Which I/O Functions Should I Use? 947
10.12 Summary 949
Bibliographic Notes 950
Homework Problems 950
Solutions to Practice Problems 951
Contents 17
11
Network Programming 953
11.1 The Client-Server Programming Model 954
11.2 Networks 955
11.3 The Global IP Internet 960
11.3.1 IP Addresses 961
11.3.2 Internet Domain Names 963
11.3.3 Internet Connections 965
11.4 The Sockets Interface 968
11.4.1 Socket Address Structures 969
11.4.2 The socket Function 970
11.4.3 The connect Function 970
11.4.4 The bind Function 971
11.4.5 The listen Function 971
11.4.6 The accept Function 972
11.4.7 Host and Service Conversion 973
11.4.8 Helper Functions for the Sockets Interface 978
11.4.9 Example Echo Client and Server 980
11.5 Web Servers 984
11.5.1 Web Basics 984
11.5.2 Web Content 985
11.5.3 HTTP Transactions 986
11.5.4 Serving Dynamic Content 989
11.6 Putting It Together: The Tiny Web Server 992
11.7 Summary 1000
Bibliographic Notes 1001
Homework Problems 1001
Solutions to Practice Problems 1002
12
Concurrent Programming 1007
12.1 Concurrent Programming with Processes 1009
12.1.1 A Concurrent Server Based on Processes 1010
12.1.2 Pros and Cons of Processes 1011
12.2 Concurrent Programming with I/O Multiplexing 1013
12.2.1 A Concurrent Event-Driven Server Based on I/O
Multiplexing 1016
12.2.2 Pros and Cons of I/O Multiplexing 1021
12.3 Concurrent Programming with Threads 1021
12.3.1 Thread Execution Model 1022
18 Contents
A
Error Handling 1077
A.1 Error Handling in Unix Systems 1078
A.2 Error-Handling Wrappers 1079
References 1083
Index 1089
Preface
This book (known as CS:APP) is for computer scientists, computer engineers, and
others who want to be able to write better programs by learning what is going on
“under the hood” of a computer system.
Our aim is to explain the enduring concepts underlying all computer systems,
and to show you the concrete ways that these ideas affect the correctness, perfor-
mance, and utility of your application programs. Many systems books are written
from a builder’s perspective, describing how to implement the hardware or the sys-
tems software, including the operating system, compiler, and network interface.
This book is written from a programmer’s perspective, describing how application
programmers can use their knowledge of a system to write better programs. Of
course, learning what a system is supposed to do provides a good first step in learn-
ing how to build one, so this book also serves as a valuable introduction to those
who go on to implement systems hardware and software. Most systems books also
tend to focus on just one aspect of the system, for example, the hardware archi-
tecture, the operating system, the compiler, or the network. This book spans all
of these aspects, with the unifying theme of a programmer’s perspective.
If you study and learn the concepts in this book, you will be on your way to
becoming the rare power programmer who knows how things work and how to
fix them when they break. You will be able to write programs that make better
use of the capabilities provided by the operating system and systems software,
that operate correctly across a wide range of operating conditions and run-time
parameters, that run faster, and that avoid the flaws that make programs vulner-
able to cyberattack. You will be prepared to delve deeper into advanced topics
such as compilers, computer architecture, operating systems, embedded systems,
networking, and cybersecurity.
19
20 Preface
code/intro/hello.c
1 #include <stdio.h>
2
3 int main()
4 {
5 printf("hello, world\n");
6 return 0;
7 }
code/intro/hello.c
Each code example in the text was formatted directly, without any manual
intervention, from a C program compiled with gcc and tested on a Linux system.
Of course, your system may have a different version of gcc, or a different compiler
altogether, so your compiler might generate different machine code; but the
overall behavior should be the same. All of the source code is available from the
CS:APP Web page (“CS:APP” being our shorthand for the book’s title) at csapp
.cs.cmu.edu. In the text, the filenames of the source programs are documented
in horizontal bars that surround the formatted code. For example, the program in
Figure 1 can be found in the file hello.c in directory code/intro/. We encourage
you to try running the example programs on your system as you encounter them.
To avoid having a book that is overwhelming, both in bulk and in content, we
have created a number of Web asides containing material that supplements the
main presentation of the book. These asides are referenced within the book with
a notation of the form chap:top, where chap is a short encoding of the chapter sub-
ject, and top is a short code for the topic that is covered. For example, Web Aside
data:bool contains supplementary material on Boolean algebra for the presenta-
tion on data representations in Chapter 2, while Web Aside arch:vlog contains
22 Preface
material describing processor designs using the Verilog hardware description lan-
guage, supplementing the presentation of processor design in Chapter 4. All of
these Web asides are available from the CS:APP Web page.
Book Overview
The CS:APP book consists of 12 chapters designed to capture the core ideas in
computer systems. Here is an overview.
Chapter 1: A Tour of Computer Systems. This chapter introduces the major ideas
and themes in computer systems by tracing the life cycle of a simple “hello,
world” program.
Chapter 2: Representing and Manipulating Information. We cover computer arith-
metic, emphasizing the properties of unsigned and two’s-complement num-
ber representations that affect programmers. We consider how numbers
are represented and therefore what range of values can be encoded for
a given word size. We consider the effect of casting between signed and
unsigned numbers. We cover the mathematical properties of arithmetic op-
erations. Novice programmers are often surprised to learn that the (two’s-
complement) sum or product of two positive numbers can be negative. On
the other hand, two’s-complement arithmetic satisfies many of the algebraic
properties of integer arithmetic, and hence a compiler can safely transform
multiplication by a constant into a sequence of shifts and adds. We use the
bit-level operations of C to demonstrate the principles and applications of
Boolean algebra. We cover the IEEE floating-point format in terms of how
it represents values and the mathematical properties of floating-point oper-
ations.
Having a solid understanding of computer arithmetic is critical to writ-
ing reliable programs. For example, programmers and compilers cannot re-
place the expression (x<y) with (x-y < 0), due to the possibility of overflow.
They cannot even replace it with the expression (-y < -x), due to the asym-
metric range of negative and positive numbers in the two’s-complement
representation. Arithmetic overflow is a common source of programming
errors and security vulnerabilities, yet few other books cover the properties
of computer arithmetic from a programmer’s perspective.
Chapter 3: Machine-Level Representation of Programs. We teach you how to read
the x86-64 machine code generated by a C compiler. We cover the ba-
sic instruction patterns generated for different control constructs, such as
conditionals, loops, and switch statements. We cover the implementation
of procedures, including stack allocation, register usage conventions, and
parameter passing. We cover the way different data structures such as struc-
tures, unions, and arrays are allocated and accessed. We cover the instruc-
tions that implement both integer and floating-point arithmetic. We also
use the machine-level view of programs as a way to understand common
code security vulnerabilities, such as buffer overflow, and steps that the pro-
Preface 23
grammer, the compiler, and the operating system can take to reduce these
threats. Learning the concepts in this chapter helps you become a better
programmer, because you will understand how programs are represented
on a machine. One certain benefit is that you will develop a thorough and
concrete understanding of pointers.
Chapter 6: The Memory Hierarchy. The memory system is one of the most visible
parts of a computer system to application programmers. To this point, you
have relied on a conceptual model of the memory system as a linear array
with uniform access times. In practice, a memory system is a hierarchy of
storage devices with different capacities, costs, and access times. We cover
the different types of RAM and ROM memories and the geometry and
organization of magnetic-disk and solid state drives. We describe how these
storage devices are arranged in a hierarchy. We show how this hierarchy is
made possible by locality of reference. We make these ideas concrete by
introducing a unique view of a memory system as a “memory mountain”
with ridges of temporal locality and slopes of spatial locality. Finally, we
show you how to improve the performance of application programs by
improving their temporal and spatial locality.
Chapter 7: Linking. This chapter covers both static and dynamic linking, including
the ideas of relocatable and executable object files, symbol resolution, re-
location, static libraries, shared object libraries, position-independent code,
and library interpositioning. Linking is not covered in most systems texts,
but we cover it for two reasons. First, some of the most confusing errors that
programmers can encounter are related to glitches during linking, especially
for large software packages. Second, the object files produced by linkers are
tied to concepts such as loading, virtual memory, and memory mapping.
Chapter 9: Virtual Memory. Our presentation of the virtual memory system seeks
to give some understanding of how it works and its characteristics. We want
you to know how it is that the different simultaneous processes can each use
an identical range of addresses, sharing some pages but having individual
copies of others. We also cover issues involved in managing and manip-
ulating virtual memory. In particular, we cover the operation of storage
allocators such as the standard-library malloc and free operations. Cov-
Discovering Diverse Content Through
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The signs have been divided into four triplicities, thus: fiery , ,
; earthy, , , ; airy, , , ; and watery, , , .
Aries ( ) is a hot and fiery sign and produces a lean body, spare
and strong, large bones, grey eyes, with a quick glance and sandy or
red-coloured hair. The temper is violent. It governs the head and
face; its colour is white.
Leo ( ) is a fiery, hot and dry sign. When it rises at birth without
any planet being near the ascendant, the native will be of tall
stature, with yellow hair, ruddy complexion and oval face, and he will
have a quick glance and a strong voice. It governs the heart, the
back and the neck; its colours are red and green.
Of the seven planets Jupiter and Venus, because of the heat and
moisture predominant in them, are considered by the ancients as
benefics or causers of good. The Moon is so considered for the same
reasons, though in a less degree.
Saturn and Mars are causers of evil or malefic; the first from his
excess of cold, and the other from his excess of heat. The Sun and
Mercury are deemed of common influence—that is, either of good or
evil, according to the planets with which they are connected.
Cancer and Leo are the most northerly of all the twelve signs; they
approach nearer than the other signs to the zenith of this part of the
earth, and thereby cause warmth and heat; they are consequently
appropriated as houses for the two principal and greater luminaries;
Leo for the Sun, as being masculine; and Cancer for the Moon, as
being feminine.
Mars is dry in nature and beneath the sphere of Jupiter; he takes the
next two signs, of a nature similar to his own, viz., Aries and Scorpio,
whose relative distances from the houses of the luminaries are
injurious and discordant.
Mercury never has greater distance from the Sun than the space of
one sign, and is beneath all the other planets; hence he is nearest to
both luminaries, and the remaining two signs, Gemini and Virgo, are
allotted to him.
The "houses" of the planets are readily shown by the following table.
It is exactly the same as that found in the mummy-case of the
Archon of Thebes, in ancient Egypt, as may be seen at the British
Museum:
It will be seen, at once, from this table that the Sun and Moon have
each only one house assigned them. All planets are most powerful in
that sign which constitutes one of their houses. Planets receive
detriment in the signs opposite to those of their houses. Thus,
Saturn would receive detriment in Cancer and Leo, which are the
signs opposite to his houses, Capricornus and Aquarius. There are
some signs in which the planets are found to be very powerful,
though not to the same extent as when in their own houses; these
are called the "exaltations" of the planets, and the signs opposite to
these are those in which they receive their "fall" when they are
considered to be weak in power. Saturn has his exaltation in Libra;
his "fall" would therefore be in Aries. He governs the airy triplicity,
which is composed of the signs Gemini, Libra and Aquarius by day,
and in all the twelve signs he has these degrees (zodiacal signs)
allotted him by Ptolemy for his Terms:
In Taurus 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Leo 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Libra 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Sagittarius 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Pisces 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Aries 1, 2, 3, 4, 5, 6.
In Taurus 16, 17, 18, 19, 20, 21, 22.
In Gemini 8, 9, 10, 11, 12, 13, 14.
In Cancer 7, 8, 9, 10, 11, 12, 13.
In Leo 20, 21, 22, 23, 24, 25.
In Virgo 14, 15, 16, 17, 18.
In Libra 12, 13, 14, 15, 16, 17, 18, 19.
In Scorpio 7, 8, 9, 10, 11, 12, 13, 14.
In Sagittarius 1, 2, 3, 4, 5, 6, 7, 8.
In Capricornus 13, 14, 15, 16, 17, 18, 19.
In Aquarius 21, 22, 23, 24, 25.
In Pisces 9, 10, 11, 12, 13, 14.
Of Gemini 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Of Leo 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
Of Libra 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
Of Capricornus 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Of Pisces 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
Mars has Aries for his day-house and Scorpio for his night-house. He
is exalted in Capricornus, and has his fall in Cancer.
He governs the watery Triplicity, viz., Cancer, Scorpio and Pisces, and
he has these degrees in each sign for his Terms:
In Aries 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Gemini 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Leo 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Virgo 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Pisces 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
The Sun rules the fiery Triplicity—Aries, Leo and Sagittarius—by day.
He is exalted in the sign of Aries, and receives his fall in Libra.
He has no degrees admitted him for his Terms, but in the twelve
signs he has the following degrees for his Face:
In Aries 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Gemini 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Virgo 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Scorpio 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Capricornus 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Aries 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Cancer 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Virgo 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Scorpio 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Pisces 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Mercury governs the airy Triplicity, viz., Gemini, Libra and Aquarius,
by night. He has his exaltation in Virgo, and his fall in Pisces. He has
the following degrees for his Terms:
In Taurus 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Cancer 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Virgo 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Sagittarius 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Aquarius 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
The Moon governs the earthy Triplicity, viz., Taurus, Virgo and
Capricornus, by night.
She is exalted in Taurus, and has her fall in Scorpio. The Sun and the
Moon have no terms assigned them.
In the twelve signs she has these degrees assigned her for her Face:
In Taurus 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Cancer 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
In Libra 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
In Sagittarius 11, 12, 13, 14, 15, 16, 17, 18, 19, 20.
In Aquarius 21, 22, 23, 24, 25, 26, 27, 28, 29, 30.
A planet in his fall is very weak in his influence. The Houses count
first in dignity, then the Exaltation; afterwards the Triplicity, the
Terms, and the Faces.
The meaning of this is, if a planet is in any of the signs we call his
house or houses, he is essentially strong, and he is allowed five
dignities.
If in any of the degrees in the signs which are given as his Terms, he
has two dignities.
The planet Saturn is the most remote of the seven planetary orbs
recognised by the ancient writers on astrology. He is of a pale ash
colour, slow in motion, only finishing his course through the twelve
signs of the zodiac in 29 years and about 157 days. His greatest
north latitude from the ecliptic is 2 degrees 48 minutes; his south
latitude is 2 degrees 49 minutes.
Those born with this planet well-dignified [4] are studious, grave,
economical, prudent, patient and in all their actions sober and
somewhat austere. They are not much given to the love of women,
but they are persons of much depth of feeling, and, when they do
love, they are very constant. They are given to the study of occult
matters, [5] and are of a melancholic, suspicious and jealous
temperament. In person when well-dignified Saturn gives a rather
tall stature and long limbs. The hair is dark, the eyebrows much
marked and generally meeting between the eyes, which are dark
brown, deep set and close together. The nose is long and generally
somewhat bent over the lips and the under jaw slightly protrudes.
The complexion is sallow, the ears large and the hands and feet are
generally long, but not fleshy.
Those born under the potent aspect of Saturn are generally slow of
speech and their voices are harsh; when Saturn rises in a horoscope
devoid of dignities, the native is envious, covetous, malicious, subtle,
untruthful and of a discontented disposition. In person frequently
deformed, with long and irregular features, the eyes and hair dark
and the skin yellow and harsh.
In man's body this planet rules the spleen, the right ear, the lips and
the teeth. In illness he gives ague, palsy, ruptures (especially should
he rule in the sign of Scorpio), jaundice, toothache and all affections
of the sight, of the ear, of the teeth and jaws and of the legs.
The trees under his rule are the willow, the yew, the cypress, the
box-tree and the pine.
The beasts he governs are the elephant, the wolf, the bear, the dog,
[6] the basilisk, the crocodile, the scorpion, the serpent, the rat, the
mouse and all manner of creeping things; among birds, the crow,
the cuckoo, the raven, the owl and the bat.
Of fish he rules the eel, the tortoise and all shell fish.
The minerals he governs are lead and the dross of all metals.
His stones are jet, onyx and all dark stones which are incapable of
polish. The colour he rules is black.
He rules Saturday—the first hour after sunrise, and the eighth hour
of the same day. His number is 55. In gathering the herbs under his
rule the ancients were particular to do so in his hours, as this
rendered the medicament more powerful. This is to be observed
regarding the herbs ruled by all the planets.
Saturn's orb is nine degrees before and after any aspect; that is, his
influence begins to operate when either he applies to any planet or it
applies to him within nine degrees of his perfect aspect, and his
influence continues in force until he is separated nine degrees from
the aspect. His angel is Cassiel. His friends are Jupiter, Venus,
Mercury and the Moon; his enemies are Mars and the Sun.
Jupiter is the next planet below Saturn and is of a bright, clear, azure
colour. He much exceeds Saturn in motion, as he finishes his course
through the twelve signs in twelve years. His greatest north latitude
is 1 degree 38 minutes, and his greatest south latitude 1 degree 40
minutes. When he rises at birth well-dignified he gives an erect, tall
stature, sanguine complexion, oval face, large grey eyes, thick
brown hair, full lips and good teeth. In temperament those born
under the good influence of this planet are honourable, generous
and hospitable, but loving material pleasures, kind and affectionate
to wife and family, charitable, desiring to be well thought of and
hating all mean and sordid actions. The voices of those born under
Jupiter are clear and sonorous. When this planet rises devoid of
dignities the native will be gluttonous, profligate, vain, and boastful,
of mean abilities and shallow understanding, easily seduced to
extravagance and a tyrant to those of his family and household.
In man's body he rules the lungs and the blood, and of diseases he
gives apoplexy, gout, inflammation of the lungs, pleurisy and all
illnesses proceeding from corruption of the blood.
Of trees, he rules the mulberry, the olive, the vine, the fig, the beech
and the pear-tree.
Of beasts, the sheep, the hart, the ox and all those animals that are
useful to man.
Of birds, the stork, the snipe, the lark, the eagle, the pheasant, the
partridge and the peacock.
His stones are the sapphire, the amethyst and the emerald.
Of colours he rules red mixed with green.
His day is Thursday and he rules the first hour after sunrise and the
eighth hour. His number is 78.
The herbs over which he rules are the nettle, the thistle, onions,
scammony, garlic, horehound, cardamons, mustard and all herbs
giving heat.
Of trees, all those which are of a prickly nature, such as the holly,
the thorn and the chestnut.
Of beasts, all fierce animals—the tiger, the panther, the wolf, the
horse, the leopard, the wild ass and the bear.
Of birds, the hawk, the vulture, the kite, the eagle, the magpie and
the cock, all of which are combative.
He governs Tuesday—the first hour after sunrise, and the eighth. His
number is 39.
His friend among the planets is Venus, all the others are his
enemies.
The Sun passes through all the twelve signs of the zodiac in one
year and a few hours over the 365 days which constitute the year.
He has no latitude.
He governs the heart, the brain, the right eye and the arms; and the
diseases he causes are all illnesses of the heart, such as swoons,
palpitations, cramps, also diseases of the mouth, the brain, and the
eyes.
The plants subject to the Sun are all those of pungent odours, such
as the marigold, heliotrope, rosemary, balsam, peony, spikenard,
musk, St. John's wort, and ginger.
Of trees he rules the palm, the laurel, the cedar, the orange-tree and
the citron-tree.
Of metals, gold.
His friends are all the planets except Saturn and Mars.
His angel is Michael.
After the Sun the planet Venus succeeds in order; she is of a bright
shining colour. Her greatest north or south latitude is 2 degrees and
2 minutes. When she rises well-dignified in a nativity the person
born will be of middle stature, rather inclining to shortness, with a
beautiful complexion, light brown hair, the eyes large, of a blue or
grey colour and with a slow and rather languishing movement, red
lips, and dimples in the cheeks, chin and about the mouth. In
disposition, gracious, very tender, inclined to love-making; easy of
belief and not given to labour about anything; fond of music, plays,
and all sorts of merry-makings.
Venus governs the lower parts of the body, and the illnesses she
gives are cancer and all affections of the womb.
All the herbs she governs have a sweet smell and, generally, have
smooth leaves and white flowers, such as the lily, both white and
yellow, and the lily of the valley, also the water lily, the myrtle,
maidenhair, violets and roses.
The trees she rules are the walnut, the almond, the apple-tree, the
box-tree, the sycamore, the ash and myrtle.
Of beasts, the hart, the rabbit, the calf and all small cattle.
Of birds, the dove, the sparrow, the nightingale, the swan, the
pelican and the swallow.
Her stones, white and red coral, rubies, the beryl, turquoise and
lapis lazuli, because it expels melancholy.
Her colours are white and purple.
Her day of the week is Friday, of which she rules the first and eighth
hour after sunrise. Her number is 45.
Her friends are all the planets, but Saturn is the least sympathetic to
her.
He rules the liver, the tongue and the nerves, and the illnesses he
gives are epilepsy, giddiness, dry cough, any affection of the tongue,
and all nervous affections.
The animals are the squirrel, the weasel, the spider, the greyhound,
the fox, the ape and all cunning and quickly-moving creatures.
The birds, the parrot, the magpie, the crane, the linnet and the
swallow.
His stones all those of divers colours, white and red carnelian and
marcasite, or fire-stone.
The Moon is the nearest to the earth of all the seven planets. She
finishes her course through the whole twelve signs in 27 days 7
hours and 36 seconds. Her greatest north latitude is 5 degrees and
about 17 minutes, her greatest south latitude 5 degrees and 12
minutes.
When she rises well-placed in a horoscope, she signifies a person of
soft and gentle manners, timid, imaginative, loving pleasure and
ease, yet fond of moving from place to place, rather capricious, but
of a poetic and romantic turn of mind. In person, those born under
good aspects of the Moon are of middle height, with a round head
and face, pale, soft skin, large light eyes, usually one a little larger
than the other. The whole body inclined to be fleshy, the lips full,
and the hair of a dull, light colour, but not at all inclined to gold.
The Moon governs the left side and the bladder. She gives dropsy, all
cold and rheumatic diseases, colds or hurts in the eyes, convulsive
fits, hysteria, and feminine weaknesses.
The plants she governs are all those which have soft, juicy leaves,
such as the lettuce, the melon, the gourd, the poppy, mushroom,
cabbage and colewort. Of trees, all those which have round,
spreading leaves, such as the lime-tree and the sycamore.
The beasts she rules are those which love the water, as the otter
and the seal.
She rules all sea fowl and also the goose, the duck and the night
owl.
Her friends are Venus, Jupiter, the Sun, Saturn and Mercury.
The First House.—This is called the Ascendant, and the planet rising
therein—whether well or ill-dignified—will materially affect the mind,
bodily appearance and fate of the native through his whole
existence. This house is masculine, and governs the head and face
of man and, if the planet Mars be in this house at the time of birth,
there will always be some blemish or mole in the face of the native;
if a few out of the degrees have ascended the scar or blemish is,
without fail, on the upper part of the head; if the middle part of the
sign ascends the mark is in the middle of the face; if the latter part
of the sign is ascending the mark is near the chin. This house
represents the head, the tongue and the memory, and it governs in
colours white.
The Fifth House.—This signifies the children of the native, also his
success in speculation and hazardous games, the pleasures he
enjoys and the wealth of the father. It rules the heart, back and liver,
is masculine, and represents in colour black and white mixed.
The Eighth House argues of death, of legacies and wills, also of the
kind of death a man shall die; it is a feminine house. It rules the
lower parts of the trunk of the body; its colours are green and black.
The Ninth House gives judgment on voyages and long journeys, and
also on events happening to the wife's kindred. It rules the hips and
thighs. It is a masculine house; its colours are green and white.
The Twelfth House.—This house is often called the Evil Dæmon, for
it is the house of sorrow, self-undoing, enemies and imprisonment.
It governs great cattle. It is feminine, and rules the feet and toes,
and in colour it governs green.
The strongest houses are the first (the Ascendant) and the tenth
(the Mid-heaven). The first, fourth, seventh, and tenth are called
Angular Houses, and represent the four cardinal points of the
compass; thus the first is east, the seventh west, the fourth is north,
and the tenth south. The second, fifth, eighth, and eleventh houses
are called Succedent Houses; the third, sixth, ninth, and twelfth
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