100% found this document useful (1 vote)
13 views

Java Programming 24 Hour Trainer 1st Edition Yakov Fain download

The document provides a link to download the 'Java Programming 24 Hour Trainer 1st Edition' by Yakov Fain, along with details about the book such as its ISBN, file size, and publication year. It also lists additional recommended programming books available for download on the same website. The content includes a comprehensive outline of lessons covering various Java programming topics.

Uploaded by

mygindolesya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
13 views

Java Programming 24 Hour Trainer 1st Edition Yakov Fain download

The document provides a link to download the 'Java Programming 24 Hour Trainer 1st Edition' by Yakov Fain, along with details about the book such as its ISBN, file size, and publication year. It also lists additional recommended programming books available for download on the same website. The content includes a comprehensive outline of lessons covering various Java programming topics.

Uploaded by

mygindolesya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 37

Java Programming 24 Hour Trainer 1st Edition

Yakov Fain pdf download

https://ebookfinal.com/download/java-programming-24-hour-
trainer-1st-edition-yakov-fain/

Explore and download more ebooks or textbooks


at ebookfinal.com
Here are some recommended products for you. Click the link to
download, or explore more at ebookfinal

C 24 Hour Trainer 2nd Edition Rod Stephens

https://ebookfinal.com/download/c-24-hour-trainer-2nd-edition-rod-
stephens/

WordPress 24 Hour Trainer 3rd Edition George Plumley

https://ebookfinal.com/download/wordpress-24-hour-trainer-3rd-edition-
george-plumley/

iPhone and iPad App 24 hour trainer 1st Edition Abhishek


Mishra

https://ebookfinal.com/download/iphone-and-ipad-app-24-hour-
trainer-1st-edition-abhishek-mishra/

Knight s Microsoft Business Intelligence 24 Hour Trainer


1st Edition Brian Knight

https://ebookfinal.com/download/knight-s-microsoft-business-
intelligence-24-hour-trainer-1st-edition-brian-knight/
Simply Java An Introduction to Java Programming
Programming Series 1st Edition James Levenick

https://ebookfinal.com/download/simply-java-an-introduction-to-java-
programming-programming-series-1st-edition-james-levenick/

Java Programming Exercises Volume Two Java Standard


Library 1st Edition Christian Ullenboom

https://ebookfinal.com/download/java-programming-exercises-volume-two-
java-standard-library-1st-edition-christian-ullenboom/

Java Servlet Programming Second Edition Jason Hunter

https://ebookfinal.com/download/java-servlet-programming-second-
edition-jason-hunter/

Learn Java Fundamentals A Primer for Java Development and


Programming 1st Edition Jeff Friesen

https://ebookfinal.com/download/learn-java-fundamentals-a-primer-for-
java-development-and-programming-1st-edition-jeff-friesen/

Wireless Java Programming with J2ME 1st Edition Yu Feng

https://ebookfinal.com/download/wireless-java-programming-
with-j2me-1st-edition-yu-feng/
Java Programming 24 Hour Trainer 1st Edition Yakov
Fain Digital Instant Download
Author(s): Yakov Fain
ISBN(s): 9781118058190, 1118058194
Edition: 1
File Details: PDF, 12.38 MB
Year: 2011
Language: english
Java® Programming 24-Hour Trainer

Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxix

Lesson 1 Introducing Java. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1


Lesson 2 Eclipse IDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Lesson 3 Object-Oriented Programming. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Lesson 4 Class Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Lesson 5 Back to Java Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Lesson 6 Packages, Interfaces, and Encapsulation . . . . . . . . . . . . . . . . . . . . . . . . . 55
Lesson 7 Programming with Abstract Classes and Interfaces. . . . . . . . . . . . . . . . 65
Lesson 8 Introducing the Graphic User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Lesson 9 Event Handling in UI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Lesson 10 Introduction to Java Applets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Lesson 11 Developing a Tic-Tac-Toe Applet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Lesson 12 Developing a Ping-Pong Game. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Lesson 13 Error Handling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Lesson 14 Introduction to Collections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Lesson 15 Introduction to Generics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Lesson 16 Working with Streams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Lesson 17 Java Serialization. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Lesson 18 Network Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185
Lesson 19 Processing E-Mails with Java . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Lesson 20 Introduction to Multi-Threading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Lesson 21 Digging Deeper into Concurrent Execution . . . . . . . . . . . . . . . . . . . . . . 223
Lesson 22 Working with Databases Using JDBC . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Lesson 23 Swing with JTable . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Lesson 24 Annotations and Reflection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261

Continues
Lesson 25 Remote Method Invocation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Lesson 26 Java EE 6 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Lesson 27 Programming with Servlets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293
Lesson 28 JavaServer Pages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Lesson 29 Developing Web Applications with JSF. . . . . . . . . . . . . . . . . . . . . . . . . . 323
Lesson 30 Introducing JMS and MOM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335
Lesson 31 Introducing JNDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349
Lesson 32 Introduction to Enterprise JavaBeans . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Lesson 33 Introduction to the Java Persistence API. . . . . . . . . . . . . . . . . . . . . . . . . 375
Lesson 34 Working with RESTful Web Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Lesson 35 Introduction to Spring MVC Framework . . . . . . . . . . . . . . . . . . . . . . . . . 399
Lesson 36 Introduction to Hibernate Framework. . . . . . . . . . . . . . . . . . . . . . . . . . . . 411
Lesson 37 Bringing JavaFX to the Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421
Lesson 38 Java Technical Interviews. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435
Appendix What’s on the DVD?. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447

Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 451
Java® Programming
24-Hour Trainer
Java® Programming
24-Hour Trainer

Yakov Fain
Java® Programming 24-Hour Trainer
Published by
Wiley Publishing, Inc.
10475 Crosspoint Boulevard
Indianapolis, IN 46256
www.wiley.com
Copyright © 2011 by Wiley Publishing, Inc., Indianapolis, Indiana

Published simultaneously in Canada

ISBN: 978-0-470-88964-0
ISBN: 978-1-118-05817-6 (ebk)
ISBN: 978-1-118-05818-3 (ebk)
ISBN: 978-1-118-05819-0 (ebk)

Manufactured in the United States of America

10 9 8 7 6 5 4 3 2 1

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, elec-
tronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the
1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through
payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923,
(978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Permissions
Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or
online at http://www.wiley.com/go/permissions.

Limit of Liability/Disclaimer of Warranty: The publisher and the author make no representations or warranties with
respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including
without limitation warranties of fitness for a particular purpose. No warranty may be created or extended by sales or pro-
motional materials. The advice and strategies contained herein may not be suitable for every situation. This work is sold
with the understanding that the publisher is not engaged in rendering legal, accounting, or other professional services.
If professional assistance is required, the services of a competent professional person should be sought. Neither the pub-
lisher nor the author shall be liable for damages arising herefrom. The fact that an organization or Web site is referred to
in this work as a citation and/or a potential source of further information does not mean that the author or the publisher
endorses the information the organization or Web site may provide or recommendations it may make. Further, readers
should be aware that Internet Web sites listed in this work may have changed or disappeared between when this work was
written and when it is read.

For general information on our other products and services please contact our Customer Care Department within the
United States at (877) 762-2974, outside the United States at (317) 572-3993 or fax (317) 572-4002.

Wiley publishes in a variety of print and electronic formats and by print-on-demand. Some material included with standard
print versions of this book may not be included in e-books or in print-on-demand. If this book refers to media such as a CD
or DVD that is not included in the version you purchased, you may download this material at http://booksupport
.wiley.com. For more information about Wiley products, visit www.wiley.com.
Library of Congress Control Number: 2010942181

Trademarks: Wiley, the Wiley logo, Wrox, the Wrox logo, Wrox Programmer to Programmer, and related trade dress
are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other
countries, and may not be used without written permission. Java is a registered trademark of Oracle, Inc. All other trade-
marks are the property of their respective owners. Wiley Publishing, Inc., is not associated with any product or vendor
mentioned in this book.
In memory of my friend, Felix Rubinchik.
About the Author

Yakov Fain works as a software architect for Farata Systems, a company


that provides consulting services in the field of development of enterprise
applications. He has authored several technical books and lots of articles
on software development. Sun Microsystems has awarded Mr. Fain with
the title of Java Champion, which has been given to only 150 people in
the world. He leads the Princeton Java Users Group. Yakov’s Twitter ID
is @yfain.

About the Technical Editor

Elliotte Rusty Harold is originally from New Orleans, to which he returns periodically in search
of a decent bowl of gumbo. However, he currently resides in the Prospect Heights neighborhood
of Brooklyn with his wife Beth, dog Thor, and cat Marjorie. He is the author of numerous books
including Refactoring HTML, Java Network Programming, Java I/O, and Processing XML with
Java. His open source projects include the XOM Library for processing XML with Java and the
Amateur media player.
Credits

Executive Editor Vice President and Executive Group


Robert Elliott Publisher
Richard Swadley
Project Editor
Charlotte Kughen, The Wordsmithery LLC Vice President and Executive Publisher
Barry Pruett
Technical Editor
Elliotte Rusty Harold Associate Publisher
Jim Minatel
Production Editor
Kathleen Wisor Project Coordinator, Cover
Katie Crocker
Copy Editor
Sadie Kleinman Compositor
Jeff Lytle, Happenstance Type-O-Rama
Editorial Director
Robyn B. Siesky Proofreaders
Nancy Carrasco
Editorial Manager Jen Larsen, Word One New York
Mary Beth Wakefield
Indexer
Freelancer Editorial Manager Robert Swanson
Rosemarie Graham
Cover Designer
Marketing Manager Michael E. Trent
Ashley Zurcher
Cover Image
Production Manager © FotografiaBasica / iStockPhoto.com
Tim Tate
Acknowledgments

First of all  I want to thank my family for understanding that stealing time from family to write a
computer book is OK.
I’d also like to thank Elliotte Rusty Harold from Google for his valuable comments during a
technical edit of this book. Elliotte himself has authored more than 20 computer books (see
http://www.elharo.com) and is respected in the Java community around the world. His
comments on my lessons ranged from the philosophical to a simple “I don’t agree with this
solution.” I have addressed all of them.
Three people volunteered to help me with the book: Nick Golubyev (Singapore), Dmitry Danileyko
(Russia), and Viktor Gamov (USA). They wrote several code samples for the book, which really
saved me time! Thank you, guys!
Big thanks to the Wiley editors for doing a great job of editing and for not cursing me for not meet-
ing deadlines.
Contents

Introduction xxix

Lesson 1: Introducing Java 1

Why Learn Java? 1


Setting the Goals 2
The Life Cycle of a Java Program 2
JDK and JRE 3
Java SE and EE 3
Downloading and Installing JDK in Windows 3
Your First Java Program: Hello World 4
Compiling and Running Hello World 6
Try It 7
Lesson Requirements 7
Step-by-Step 7

Lesson 2: Eclipse IDE 9

Introducing Eclipse IDE 9


Downloading and Installing Eclipse 10
Creating Hello Project in Eclipse 11
Creating the HelloWorld Class in Eclipse 13
Java Packages 13
Completing Code Generation 14
Try It 15
Lesson Requirements 15
Step-by-Step 15

Lesson 3: Object-Oriented Programming 17

Classes and Objects 17


Variables, Constants, and Data Types 19
Declaring Variables 19
Constants 19
Primitive Data Types 19
Variable Scope 20
Wrappers, Autoboxing, and Unboxing 21
CONTENTS

Program Comments 21
First Useful Program 22
Conditional Statement if 25
switch Statement 26
Inheritance 26
Method Overriding 27
Try It 28
Lesson Requirements 28
Hints 28
Step-by-Step 28

Lesson 4: Class Methods 31

Method Arguments 31
Method Overloading 31
Constructors 32
The Keyword super 34
The Keyword this 34
Passing by Value or by Reference 36
Variable Scopes 37
The Keyword static 37
Try It 38
Lesson Requirements 38
Step-by-Step 39

Lesson 5: Back to Java Basics 41

Arrays 41
Loops 42
Debugging Java Programs 46
More about if and switch Statements 48
The Flavors of if Statements 49
The switch Statement 50
Command-Line Arguments 51
Try It 52
Lesson Requirements 52
Step-by-Step 52

Lesson 6: Packages, Interfaces, and Encapsulation 55

Java Packages 55
Encapsulation 56
Access Levels 57

xvi
CONTENTS

The Keyword final 57


final Variables 57
final Methods 58
final Classes 58
Interfaces 58
Marker Interfaces 60
Casting 60
Try It 62
Lesson Requirements 62
Step-by-Step 62

Lesson 7: Programming with Abstract Classes


and Interfaces 65

Abstract Classes 65
Assignment 65
Solution with an Abstract Class 66
Polymorphism 68
Making the Interface Solution Polymorphic 69
Interfaces versus Abstract Classes 70
Try It 71
Lesson Requirements 71
Step-by-Step 71

Lesson 8: Introducing the Graphic User Interface 75

Swing Basics 75
Layout Managers 77
A Simple Calculator with FlowLayout 77
A Brief Introduction to Layout Managers 79
FlowLayout 79
GridLayout 79
BorderLayout 81
Combining Layout Managers 81
BoxLayout 84
GridBagLayout 84
CardLayout 86
Containers with Absolute Layout 86
More about Swing Widgets 86
Swing GUI Builders 87
Try It 87
Lesson Requirements 87
Step-by-Step 88

xvii
CONTENTS

Lesson 9: Event Handling in UI 89

Introduction to Event Listeners 89


Teaching the Calculator to Calculate 90
Registering Components with ActionListener 91
Finding the Source of an Event 91
How to Pass Data between Objects 93
More Swing Listeners 96
How to Use Adapters 97
Inner Classes 98
Anonymous Inner Classes 99
Closures 100
Try It 100
Lesson Requirements 100
Step-by-Step 101

Lesson 10: Introduction to Java Applets 103

An Unofficial History of Java Applets 103


Restrictions of Java Applets 104
Learning HTML on the Run 105
Writing Applets Using Swing 107
Try It 109
Lesson Requirements 109
Step-by-Step 109

Lesson 11: Developing a Tic-Tac-Toe Applet 111

The Strategy 111


Coding Tic-Tac-Toe 112
Try It 121
Lesson Requirements 121
Step-by-Step 121

Lesson 12: Developing a Ping-Pong Game 123

The Strategy 123


The Code 124
The User Interface 124
The Constants 127
The Engine 128
Finishing the Ping-Pong Game 130

xviii
Discovering Diverse Content Through
Random Scribd Documents
PLEASE READ THIS BEFORE YOU DISTRIBUTE OR USE THIS WORK

To protect the Project Gutenberg™ mission of promoting the


free distribution of electronic works, by using or distributing this
work (or any other work associated in any way with the phrase
“Project Gutenberg”), you agree to comply with all the terms of
the Full Project Gutenberg™ License available with this file or
online at www.gutenberg.org/license.

Section 1. General Terms of Use and


Redistributing Project Gutenberg™
electronic works
1.A. By reading or using any part of this Project Gutenberg™
electronic work, you indicate that you have read, understand,
agree to and accept all the terms of this license and intellectual
property (trademark/copyright) agreement. If you do not agree
to abide by all the terms of this agreement, you must cease
using and return or destroy all copies of Project Gutenberg™
electronic works in your possession. If you paid a fee for
obtaining a copy of or access to a Project Gutenberg™
electronic work and you do not agree to be bound by the terms
of this agreement, you may obtain a refund from the person or
entity to whom you paid the fee as set forth in paragraph 1.E.8.

1.B. “Project Gutenberg” is a registered trademark. It may only


be used on or associated in any way with an electronic work by
people who agree to be bound by the terms of this agreement.
There are a few things that you can do with most Project
Gutenberg™ electronic works even without complying with the
full terms of this agreement. See paragraph 1.C below. There
are a lot of things you can do with Project Gutenberg™
electronic works if you follow the terms of this agreement and
help preserve free future access to Project Gutenberg™
electronic works. See paragraph 1.E below.
1.C. The Project Gutenberg Literary Archive Foundation (“the
Foundation” or PGLAF), owns a compilation copyright in the
collection of Project Gutenberg™ electronic works. Nearly all the
individual works in the collection are in the public domain in the
United States. If an individual work is unprotected by copyright
law in the United States and you are located in the United
States, we do not claim a right to prevent you from copying,
distributing, performing, displaying or creating derivative works
based on the work as long as all references to Project
Gutenberg are removed. Of course, we hope that you will
support the Project Gutenberg™ mission of promoting free
access to electronic works by freely sharing Project Gutenberg™
works in compliance with the terms of this agreement for
keeping the Project Gutenberg™ name associated with the
work. You can easily comply with the terms of this agreement
by keeping this work in the same format with its attached full
Project Gutenberg™ License when you share it without charge
with others.

1.D. The copyright laws of the place where you are located also
govern what you can do with this work. Copyright laws in most
countries are in a constant state of change. If you are outside
the United States, check the laws of your country in addition to
the terms of this agreement before downloading, copying,
displaying, performing, distributing or creating derivative works
based on this work or any other Project Gutenberg™ work. The
Foundation makes no representations concerning the copyright
status of any work in any country other than the United States.

1.E. Unless you have removed all references to Project


Gutenberg:

1.E.1. The following sentence, with active links to, or other


immediate access to, the full Project Gutenberg™ License must
appear prominently whenever any copy of a Project
Gutenberg™ work (any work on which the phrase “Project
Gutenberg” appears, or with which the phrase “Project
Gutenberg” is associated) is accessed, displayed, performed,
viewed, copied or distributed:

This eBook is for the use of anyone anywhere in the United


States and most other parts of the world at no cost and
with almost no restrictions whatsoever. You may copy it,
give it away or re-use it under the terms of the Project
Gutenberg License included with this eBook or online at
www.gutenberg.org. If you are not located in the United
States, you will have to check the laws of the country
where you are located before using this eBook.

1.E.2. If an individual Project Gutenberg™ electronic work is


derived from texts not protected by U.S. copyright law (does not
contain a notice indicating that it is posted with permission of
the copyright holder), the work can be copied and distributed to
anyone in the United States without paying any fees or charges.
If you are redistributing or providing access to a work with the
phrase “Project Gutenberg” associated with or appearing on the
work, you must comply either with the requirements of
paragraphs 1.E.1 through 1.E.7 or obtain permission for the use
of the work and the Project Gutenberg™ trademark as set forth
in paragraphs 1.E.8 or 1.E.9.

1.E.3. If an individual Project Gutenberg™ electronic work is


posted with the permission of the copyright holder, your use and
distribution must comply with both paragraphs 1.E.1 through
1.E.7 and any additional terms imposed by the copyright holder.
Additional terms will be linked to the Project Gutenberg™
License for all works posted with the permission of the copyright
holder found at the beginning of this work.

1.E.4. Do not unlink or detach or remove the full Project


Gutenberg™ License terms from this work, or any files
containing a part of this work or any other work associated with
Project Gutenberg™.

1.E.5. Do not copy, display, perform, distribute or redistribute


this electronic work, or any part of this electronic work, without
prominently displaying the sentence set forth in paragraph 1.E.1
with active links or immediate access to the full terms of the
Project Gutenberg™ License.

1.E.6. You may convert to and distribute this work in any binary,
compressed, marked up, nonproprietary or proprietary form,
including any word processing or hypertext form. However, if
you provide access to or distribute copies of a Project
Gutenberg™ work in a format other than “Plain Vanilla ASCII” or
other format used in the official version posted on the official
Project Gutenberg™ website (www.gutenberg.org), you must,
at no additional cost, fee or expense to the user, provide a copy,
a means of exporting a copy, or a means of obtaining a copy
upon request, of the work in its original “Plain Vanilla ASCII” or
other form. Any alternate format must include the full Project
Gutenberg™ License as specified in paragraph 1.E.1.

1.E.7. Do not charge a fee for access to, viewing, displaying,


performing, copying or distributing any Project Gutenberg™
works unless you comply with paragraph 1.E.8 or 1.E.9.

1.E.8. You may charge a reasonable fee for copies of or


providing access to or distributing Project Gutenberg™
electronic works provided that:

• You pay a royalty fee of 20% of the gross profits you derive
from the use of Project Gutenberg™ works calculated using the
method you already use to calculate your applicable taxes. The
fee is owed to the owner of the Project Gutenberg™ trademark,
but he has agreed to donate royalties under this paragraph to
the Project Gutenberg Literary Archive Foundation. Royalty
payments must be paid within 60 days following each date on
which you prepare (or are legally required to prepare) your
periodic tax returns. Royalty payments should be clearly marked
as such and sent to the Project Gutenberg Literary Archive
Foundation at the address specified in Section 4, “Information
about donations to the Project Gutenberg Literary Archive
Foundation.”

• You provide a full refund of any money paid by a user who


notifies you in writing (or by e-mail) within 30 days of receipt
that s/he does not agree to the terms of the full Project
Gutenberg™ License. You must require such a user to return or
destroy all copies of the works possessed in a physical medium
and discontinue all use of and all access to other copies of
Project Gutenberg™ works.

• You provide, in accordance with paragraph 1.F.3, a full refund of


any money paid for a work or a replacement copy, if a defect in
the electronic work is discovered and reported to you within 90
days of receipt of the work.

• You comply with all other terms of this agreement for free
distribution of Project Gutenberg™ works.

1.E.9. If you wish to charge a fee or distribute a Project


Gutenberg™ electronic work or group of works on different
terms than are set forth in this agreement, you must obtain
permission in writing from the Project Gutenberg Literary
Archive Foundation, the manager of the Project Gutenberg™
trademark. Contact the Foundation as set forth in Section 3
below.

1.F.

1.F.1. Project Gutenberg volunteers and employees expend


considerable effort to identify, do copyright research on,
transcribe and proofread works not protected by U.S. copyright
law in creating the Project Gutenberg™ collection. Despite these
efforts, Project Gutenberg™ electronic works, and the medium
on which they may be stored, may contain “Defects,” such as,
but not limited to, incomplete, inaccurate or corrupt data,
transcription errors, a copyright or other intellectual property
infringement, a defective or damaged disk or other medium, a
computer virus, or computer codes that damage or cannot be
read by your equipment.

1.F.2. LIMITED WARRANTY, DISCLAIMER OF DAMAGES - Except


for the “Right of Replacement or Refund” described in
paragraph 1.F.3, the Project Gutenberg Literary Archive
Foundation, the owner of the Project Gutenberg™ trademark,
and any other party distributing a Project Gutenberg™ electronic
work under this agreement, disclaim all liability to you for
damages, costs and expenses, including legal fees. YOU AGREE
THAT YOU HAVE NO REMEDIES FOR NEGLIGENCE, STRICT
LIABILITY, BREACH OF WARRANTY OR BREACH OF CONTRACT
EXCEPT THOSE PROVIDED IN PARAGRAPH 1.F.3. YOU AGREE
THAT THE FOUNDATION, THE TRADEMARK OWNER, AND ANY
DISTRIBUTOR UNDER THIS AGREEMENT WILL NOT BE LIABLE
TO YOU FOR ACTUAL, DIRECT, INDIRECT, CONSEQUENTIAL,
PUNITIVE OR INCIDENTAL DAMAGES EVEN IF YOU GIVE
NOTICE OF THE POSSIBILITY OF SUCH DAMAGE.

1.F.3. LIMITED RIGHT OF REPLACEMENT OR REFUND - If you


discover a defect in this electronic work within 90 days of
receiving it, you can receive a refund of the money (if any) you
paid for it by sending a written explanation to the person you
received the work from. If you received the work on a physical
medium, you must return the medium with your written
explanation. The person or entity that provided you with the
defective work may elect to provide a replacement copy in lieu
of a refund. If you received the work electronically, the person
or entity providing it to you may choose to give you a second
opportunity to receive the work electronically in lieu of a refund.
If the second copy is also defective, you may demand a refund
in writing without further opportunities to fix the problem.

1.F.4. Except for the limited right of replacement or refund set


forth in paragraph 1.F.3, this work is provided to you ‘AS-IS’,
WITH NO OTHER WARRANTIES OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO WARRANTIES OF
MERCHANTABILITY OR FITNESS FOR ANY PURPOSE.

1.F.5. Some states do not allow disclaimers of certain implied


warranties or the exclusion or limitation of certain types of
damages. If any disclaimer or limitation set forth in this
agreement violates the law of the state applicable to this
agreement, the agreement shall be interpreted to make the
maximum disclaimer or limitation permitted by the applicable
state law. The invalidity or unenforceability of any provision of
this agreement shall not void the remaining provisions.

1.F.6. INDEMNITY - You agree to indemnify and hold the


Foundation, the trademark owner, any agent or employee of the
Foundation, anyone providing copies of Project Gutenberg™
electronic works in accordance with this agreement, and any
volunteers associated with the production, promotion and
distribution of Project Gutenberg™ electronic works, harmless
from all liability, costs and expenses, including legal fees, that
arise directly or indirectly from any of the following which you
do or cause to occur: (a) distribution of this or any Project
Gutenberg™ work, (b) alteration, modification, or additions or
deletions to any Project Gutenberg™ work, and (c) any Defect
you cause.

Section 2. Information about the Mission


of Project Gutenberg™
Project Gutenberg™ is synonymous with the free distribution of
electronic works in formats readable by the widest variety of
computers including obsolete, old, middle-aged and new
computers. It exists because of the efforts of hundreds of
volunteers and donations from people in all walks of life.

Volunteers and financial support to provide volunteers with the


assistance they need are critical to reaching Project
Gutenberg™’s goals and ensuring that the Project Gutenberg™
collection will remain freely available for generations to come. In
2001, the Project Gutenberg Literary Archive Foundation was
created to provide a secure and permanent future for Project
Gutenberg™ and future generations. To learn more about the
Project Gutenberg Literary Archive Foundation and how your
efforts and donations can help, see Sections 3 and 4 and the
Foundation information page at www.gutenberg.org.

Section 3. Information about the Project


Gutenberg Literary Archive Foundation
The Project Gutenberg Literary Archive Foundation is a non-
profit 501(c)(3) educational corporation organized under the
laws of the state of Mississippi and granted tax exempt status
by the Internal Revenue Service. The Foundation’s EIN or
federal tax identification number is 64-6221541. Contributions
to the Project Gutenberg Literary Archive Foundation are tax
deductible to the full extent permitted by U.S. federal laws and
your state’s laws.

The Foundation’s business office is located at 809 North 1500


West, Salt Lake City, UT 84116, (801) 596-1887. Email contact
links and up to date contact information can be found at the
Foundation’s website and official page at
www.gutenberg.org/contact
Section 4. Information about Donations to
the Project Gutenberg Literary Archive
Foundation
Project Gutenberg™ depends upon and cannot survive without
widespread public support and donations to carry out its mission
of increasing the number of public domain and licensed works
that can be freely distributed in machine-readable form
accessible by the widest array of equipment including outdated
equipment. Many small donations ($1 to $5,000) are particularly
important to maintaining tax exempt status with the IRS.

The Foundation is committed to complying with the laws


regulating charities and charitable donations in all 50 states of
the United States. Compliance requirements are not uniform
and it takes a considerable effort, much paperwork and many
fees to meet and keep up with these requirements. We do not
solicit donations in locations where we have not received written
confirmation of compliance. To SEND DONATIONS or determine
the status of compliance for any particular state visit
www.gutenberg.org/donate.

While we cannot and do not solicit contributions from states


where we have not met the solicitation requirements, we know
of no prohibition against accepting unsolicited donations from
donors in such states who approach us with offers to donate.

International donations are gratefully accepted, but we cannot


make any statements concerning tax treatment of donations
received from outside the United States. U.S. laws alone swamp
our small staff.

Please check the Project Gutenberg web pages for current


donation methods and addresses. Donations are accepted in a
number of other ways including checks, online payments and
credit card donations. To donate, please visit:
www.gutenberg.org/donate.

Section 5. General Information About


Project Gutenberg™ electronic works
Professor Michael S. Hart was the originator of the Project
Gutenberg™ concept of a library of electronic works that could
be freely shared with anyone. For forty years, he produced and
distributed Project Gutenberg™ eBooks with only a loose
network of volunteer support.

Project Gutenberg™ eBooks are often created from several


printed editions, all of which are confirmed as not protected by
copyright in the U.S. unless a copyright notice is included. Thus,
we do not necessarily keep eBooks in compliance with any
particular paper edition.

Most people start at our website which has the main PG search
facility: www.gutenberg.org.

This website includes information about Project Gutenberg™,


including how to make donations to the Project Gutenberg
Literary Archive Foundation, how to help produce our new
eBooks, and how to subscribe to our email newsletter to hear
about new eBooks.
Welcome to our website – the ideal destination for book lovers and
knowledge seekers. With a mission to inspire endlessly, we offer a
vast collection of books, ranging from classic literary works to
specialized publications, self-development books, and children's
literature. Each book is a new journey of discovery, expanding
knowledge and enriching the soul of the reade

Our website is not just a platform for buying books, but a bridge
connecting readers to the timeless values of culture and wisdom. With
an elegant, user-friendly interface and an intelligent search system,
we are committed to providing a quick and convenient shopping
experience. Additionally, our special promotions and home delivery
services ensure that you save time and fully enjoy the joy of reading.

Let us accompany you on the journey of exploring knowledge and


personal growth!

ebookfinal.com

You might also like