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images as two-dimensional arrays of pixel values. This extra coverage
will be particularly helpful for students taking an AP/CS A course
because of the heavy emphasis on two-dimensional arrays on the AP
exam.
Since the publication of our third edition, Java 8 has been released. This new
version supports a style of programming known as functional programming
that is gaining in popularity because of its ability to simply express complex
algorithms that are more easily executed in parallel on machines with
multiple processors. ACM and IEEE have released new guidelines for
undergraduate computer science curricula, including a strong
recommendation to cover functional programming concepts.
We have added a new Chapter 19 that covers most of the functional concepts
from the new curriculum guidelines. The focus is on concepts, not on
language features. As a result, it provides an introduction to several new Java
8 constructs but not a comprehensive coverage of all new language features.
This provides flexibility to instructors since functional programming features
can be covered as an advanced independent topic, incorporated along the
way, or skipped entirely. Instructors can choose to start covering functional
constructs along with traditional constructs as early as Chapter 6. See the
dependency chart at the end of this section.
Case studies. We end most chapters with a significant case study that
shows students how to develop a complex program in stages and how to
test it as it is being developed. This structure allows us to demonstrate
each new programming construct in a rich context that can't be achieved
with short code examples. Several of the case studies were expanded
and improved in the second edition.
The following table shows how the layered approach works in the first six
chapters:
Control Programming
Chapter Data Input/Output
Flow Techniques
procedural
1 methods String literals println, print
decomposition
definite variables, local variables, class
2 loops expressions, constants,
(for) int, double pseudocode
console input, 2D
return
3 using objects parameters graphics
values
(optional)
conditional char pre/post conditions, printf
4
(if/else) throwing exceptions
indefinite
assertions, robust
5 loops boolean
programs
(while)
token/line-based file
6 Scanner file I/O
processing
Answers to all self-check problems appear on our web site and are accessible
to anyone. Our web site has the following additional resources for students:
Source code and data files for all case studies and other complete
program examples
Our web site has the following additional resources for teachers:
Closed lab creation tools to produce lab handouts with the instructor's
choice of problems integrated with the textbook
MyProgrammingLab
MyProgrammingLab is an online practice and assessment tool that helps
students fully grasp the logic, semantics, and syntax of programming.
Through practice exercises and immediate, personalized feedback,
MyProgrammingLab improves the programming competence of beginning
students who often struggle with basic concepts and paradigms of popular
high-level programming languages. A self-study and homework tool, the
MyProgrammingLab course consists of hundreds of small practice exercises
organized around the structure of this textbook. For students, the system
automatically detects errors in the logic and syntax of code submissions and
offers targeted hints that enable students to figure out what went wrong, and
why. For instructors, a comprehensive grade book tracks correct and
incorrect answers and stores the code inputted by students for review.
VideoNotes
Roughly 3–4 videos are posted for each chapter. An icon in the margin of the
page indicates when a VideoNote is available for a given topic. In each video,
we spend 5–15 minutes walking through a particular concept or problem,
talking about the challenges and methods necessary to solve it. These videos
make a good supplement to the instruction given in lecture classes and in the
textbook. Your new copy of the textbook has an access code that will allow
you to view the videos.
Acknowledgments
First, we would like to thank the many colleagues, students, and teaching
assistants who have used and commented on early drafts of this text. We
could not have written this book without their input. Special thanks go to
Hélène Martin, who pored over early versions of our first edition chapters to
find errors and to identify rough patches that needed work. We would also
like to thank instructor Benson Limketkai for spending many hours
performing a technical proofread of the second edition.
Second, we would like to thank the talented pool of reviewers who guided us
in the process of creating this textbook:
Finally, we would like to thank the great staff at Pearson who helped produce
the book. Michelle Brown, Jeff Holcomb, Maurene Goo, Patty Mahtani,
Nancy Kotary, and Kathleen Kenny did great work preparing the first edition.
Our copy editors and the staff of Aptara Corp, including Heather Sisan, Brian
Baker, Brendan Short, and Rachel Head, caught many errors and improved
the quality of the writing. Marilyn Lloyd and Chelsea Bell served well as
project manager and editorial assistant respectively on prior editions. For
their help with the third edition we would like to thank Kayla Smith-Tarbox,
Production Project Manager, and Jenah Blitz-Stoehr, Computer Science
Editorial Assistant. Mohinder Singh and the staff at Aptara, Inc., were also
very helpful in the final production of the third edition. For their great work
on production of the fourth edition, we thank Louise Capulli and the staff of
Lakeside Editorial Services, along with Carole Snyder at Pearson. Special
thanks go to our lead editor at Pearson, Matt Goldstein, who has believed in
the concept of our book from day one. We couldn't have finished this job
without all of their hard work and support.
Stuart Reges
Marty Stepp
Break through
To Improving results
MyProgammingLab™
Through the power of practice and immediate personalized feedback,
MyProgrammingLab helps improve your students' performance.
Programming Practice
With MyProgrammingLab, your students will gain firs-hand programming
experience in an interactive online environment.
Graduated Complexity
MyProgrammingLab breaks down programming concepts into short,
understandable sequences of exercises. Within each sequence the level and
sophistication of the exercises increase gradually but steadily.
Dynamic Roster
Students' submissions are stored in a roster that indicates whether the
submission is correct, how many attempts were made, and the actual code
submissions from each attempt.
Pearson eText
The Pearson eText gives students access to their textbook anytime, anywhere
www.pearsonhighered.com/cs-resources